⌂Starsiege: Tribes Community Archive

ItemImageData DDLI1 community-made

Not part of the retail game. No Dynamix version of this name exists.

14mods
2variants
86%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 14 mods; the most-shipped one is in 86% of them — almost everyone ships the same version.

What the variants disagree about

propertyA12 modsB2 modsspread
fireTime1.250.002 vals
reloadTime0.250.402 vals
spinUpTime0.250.202 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (11)

shapeFile "Disc", mountPoint 0, weaponType 3, mountRotation { 0,-1.57, 0 }, mountOffset { 0.1, 0, 0 }, ammoType TwinFusorAmmo, accuFire true, sfxFire SoundFireDisc, sfxActivate SoundPickUpWeapon, sfxReload SoundDiscReload, sfxReady SoundDiscSpin

Neighbourhood

Used by

ItemData TwinFusorimageType

Points at

sfxFireSoundData SoundFireDisc14 mods
sfxActivateSoundData SoundPickUpWeapon14 mods
sfxReadySoundData SoundDiscSpin14 mods

All 2 variants

A 12 mods the most-shipped version
shapeFile"Disc"
mountPoint0
weaponType3
mountRotation{ 0,-1.57, 0 }
mountOffset{ 0.1, 0, 0 }
ammoTypeTwinFusorAmmo
accuFiretrue
reloadTime0.25
fireTime1.25
spinUpTime0.25
sfxFireSoundFireDisc
sfxActivateSoundPickUpWeapon
sfxReloadSoundDiscReload
sfxReadySoundDiscSpin
B 2 mods fireTime 0.00 · reloadTime 0.40 · spinUpTime 0.20
shapeFile"Disc"
mountPoint0
weaponType3
mountRotation{ 0,-1.57, 0 }
mountOffset{ 0.1, 0, 0 }
ammoTypeTwinFusorAmmo
accuFiretrue
reloadTime0.40
fireTime0.00
spinUpTime0.20
sfxFireSoundFireDisc
sfxActivateSoundPickUpWeapon
sfxReloadSoundDiscReload
sfxReadySoundDiscSpin