ItemImageData DDLI1 community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 14 mods; the most-shipped one is in 86% of them — almost everyone ships the same version.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (11)
shapeFile "Disc", mountPoint 0, weaponType 3, mountRotation { 0,-1.57, 0 }, mountOffset { 0.1, 0, 0 }, ammoType TwinFusorAmmo, accuFire true, sfxFire SoundFireDisc, sfxActivate SoundPickUpWeapon, sfxReload SoundDiscReload, sfxReady SoundDiscSpin
Neighbourhood
Used by
| ItemData TwinFusor | imageType |
Points at
| sfxFire | SoundData SoundFireDisc | 14 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 14 mods |
| sfxReady | SoundData SoundDiscSpin | 14 mods |
All 2 variants
A 12 mods the most-shipped version
| shapeFile | "Disc" |
|---|---|
| mountPoint | 0 |
| weaponType | 3 |
| mountRotation | { 0,-1.57, 0 } |
| mountOffset | { 0.1, 0, 0 } |
| ammoType | TwinFusorAmmo |
| accuFire | true |
| reloadTime | 0.25 |
| fireTime | 1.25 |
| spinUpTime | 0.25 |
| sfxFire | SoundFireDisc |
| sfxActivate | SoundPickUpWeapon |
| sfxReload | SoundDiscReload |
| sfxReady | SoundDiscSpin |
B 2 mods fireTime 0.00 · reloadTime 0.40 · spinUpTime 0.20
| shapeFile | "Disc" |
|---|---|
| mountPoint | 0 |
| weaponType | 3 |
| mountRotation | { 0,-1.57, 0 } |
| mountOffset | { 0.1, 0, 0 } |
| ammoType | TwinFusorAmmo |
| accuFire | true |
| reloadTime | 0.40 |
| fireTime | 0.00 |
| spinUpTime | 0.20 |
| sfxFire | SoundFireDisc |
| sfxActivate | SoundPickUpWeapon |
| sfxReload | SoundDiscReload |
| sfxReady | SoundDiscSpin |