ItemImageData DeathRayImage community-made
Not part of the retail game. No Dynamix version of this name exists.
18mods
5variants
56%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 18 mods; the most-shipped one is in 56% of them — one version dominates.
What the variants disagree about
| property | A10 mods | B5 mods | C1 mods | D1 mods | E1 mods | spread |
|---|---|---|---|---|---|---|
| fireTime | 0.3 | 0.3 | 0.3 | 0.20 | 0.3 | 2 vals |
| reloadTime | 0.40 | 0.40 | 0.30 | 0.20 | 0.40 | 3 vals |
| minEnergy | 5 | 5 | 5 | 6 | 5 | 2 vals |
| maxEnergy | 20 | — | 20 | 8 | — | 2 vals |
| projectileType | DeathRayLaser | — | DeathRayLaser | LightLaser | — | 2 vals |
| sfxFire | SoundFireLaser | — | SoundFireLaser | SoundFireLaser | — | 1 vals |
| shapeFile | "fusionbolt" | "fusionbolt" | "fusionbolt" | "sniper" | "paint" | 3 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (4)
mountPoint 0, weaponType 0, accuFire true, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData DeathRay | imageType |
Points at
| projectileType | LaserData DeathRayLaser | 11 mods |
| projectileType | LaserData LightLaser | 1 mods |
| sfxFire | SoundData SoundFireLaser | 12 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 18 mods |
All 5 variants
A 10 mods the most-shipped version
| shapeFile | "fusionbolt" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| reloadTime | 0.40 |
| fireTime | 0.3 |
| minEnergy | 5 |
| maxEnergy | 20 |
| projectileType | DeathRayLaser |
| accuFire | true |
| sfxFire | SoundFireLaser |
| sfxActivate | SoundPickUpWeapon |
B 5 mods no maxEnergy · no projectileType · no sfxFire
| shapeFile | "fusionbolt" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| reloadTime | 0.40 |
| fireTime | 0.3 |
| minEnergy | 5 |
| accuFire | true |
| sfxActivate | SoundPickUpWeapon |
C 1 mods reloadTime 0.30
| shapeFile | "fusionbolt" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| reloadTime | 0.30 |
| fireTime | 0.3 |
| minEnergy | 5 |
| maxEnergy | 20 |
| projectileType | DeathRayLaser |
| accuFire | true |
| sfxFire | SoundFireLaser |
| sfxActivate | SoundPickUpWeapon |
Shipped by: ultrannihilation
D 1 mods fireTime 0.20 · reloadTime 0.20 · minEnergy 6 · maxEnergy 8
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| reloadTime | 0.20 |
| fireTime | 0.20 |
| minEnergy | 6 |
| maxEnergy | 8 |
| projectileType | LightLaser |
| accuFire | true |
| sfxFire | SoundFireLaser |
| sfxActivate | SoundPickUpWeapon |
Shipped by: Apteryx_V2
E 1 mods no maxEnergy · no projectileType · no sfxFire · shapeFile "paint"
| shapeFile | "paint" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| reloadTime | 0.40 |
| fireTime | 0.3 |
| minEnergy | 5 |
| accuFire | true |
| sfxActivate | SoundPickUpWeapon |
Shipped by: TotalAnnihilation