ItemImageData DiscoRifleImage community-made
Not part of the retail game. No Dynamix version of this name exists.
7mods
3variants
43%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 7 mods; the most-shipped one is in 43% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (9)
shapeFile "sniper", mountPoint 0, weaponType 0, accuFire true, fireTime 1.0, minEnergy 25, maxEnergy 25, sfxFire SoundFireLaser, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 3 variants
A 3 mods the most-shipped version
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | DiscoLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 5.0 |
|---|
| fireTime | 1.0 |
|---|
| minEnergy | 25 |
|---|
| maxEnergy | 25 |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
B 3 mods projectileType PhaserBullet
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | PhaserBullet |
|---|
| accuFire | true |
|---|
| reloadTime | 5.0 |
|---|
| fireTime | 1.0 |
|---|
| minEnergy | 25 |
|---|
| maxEnergy | 25 |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
C 1 mods reloadTime 3.0
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | DiscoLaser |
|---|
| accuFire | true |
|---|
| reloadTime | 3.0 |
|---|
| fireTime | 1.0 |
|---|
| minEnergy | 25 |
|---|
| maxEnergy | 25 |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|