⌂Starsiege: Tribes Community Archive

ItemImageData EMPRocketImage community-made

Not part of the retail game. No Dynamix version of this name exists.

7mods
5variants
43%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person, projectile). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
Projectile
ABCDE

5 variants across 7 mods; the most-shipped one is in 43% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA3 modsB1 modsC1 modsD1 modsE1 modsspread
fireTime0.50.41.00.50.43 vals
reloadTime0.50.40.31.04.55 vals
minEnergy——30——1 vals
maxEnergy——35——1 vals
projectileTypeEMPRocketEMPRocketEMPulseEMPRocketEMPRocket2 vals
ammoTypeEMPRocketAmmoEMPRocketAmmo—EMPRocketAmmoEMPRocketAmmo1 vals
accuFiretruetruetruetruefalse2 vals
lightRadius333232 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

5 more properties that differ

sfxFire, shapeFile, mountRotation, sfxReady, sfxReload

Same in all 5 variants (6)

mountPoint 0, weaponType 0, lightType 3, lightTime 1, lightColor { 0.6, 1, 1.0 }, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData EMPRocketLauncherimageType
ItemData EMPRocketimageType

Points at

projectileTypeRocketData EMPRocket / ItemData EMPRocket6 mods
projectileTypeRocketData EMPulse1 mods
sfxFireSoundData SoundMissileTurretFire6 mods
sfxFireSoundData SoundEMPRocketFire1 mods
sfxActivateSoundData SoundPickUpWeapon7 mods
sfxReadySoundData SoundLaserIdle6 mods

All 5 variants

A 3 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeEMPRocketAmmo
projectileTypeEMPRocket
accuFiretrue
reloadTime0.5
fireTime0.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundLaserIdle
B 1 mods fireTime 0.4 · reloadTime 0.4 · shapeFile "TrinAssaultCannon"
shapeFile"TrinAssaultCannon"
mountPoint0
weaponType0
ammoTypeEMPRocketAmmo
projectileTypeEMPRocket
accuFiretrue
reloadTime0.4
fireTime0.4
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundLaserIdle
C 1 mods fireTime 1.0 · reloadTime 0.3 · minEnergy 30 · maxEnergy 35
shapeFile"mortargun"
mountPoint0
mountRotation{ 0,3.14, 0 }
weaponType0
projectileTypeEMPulse
accuFiretrue
reloadTime0.3
fireTime1.0
minEnergy30
maxEnergy35
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundEMPRocketFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundEMPRocketReload
Shipped by: Shadow_1.0
D 1 mods reloadTime 1.0 · lightRadius 2
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeEMPRocketAmmo
projectileTypeEMPRocket
accuFiretrue
reloadTime1.0
fireTime0.5
lightType3
lightRadius2
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundLaserIdle
E 1 mods fireTime 0.4 · reloadTime 4.5 · accuFire false · shapeFile "shotgun"
shapeFile"shotgun"
mountPoint0
weaponType0
ammoTypeEMPRocketAmmo
projectileTypeEMPRocket
accuFirefalse
reloadTime4.5
fireTime0.4
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundLaserIdle
Shipped by: Ultra_XL