⌂Starsiege: Tribes Community Archive

UR4

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Filename
UR4.zip
Size
181.0 KB (listed 181KB)
Type
ZIP
Date
2000-09-16 (newest file inside)
theexiled upload
Jun 07, 2008 - 02:10
Format
Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — readme.txt (from the archive itself)
___________________________________________________
Ultra Renegades 4
___________________________________________________
By Dr. NoRtOn
___________________________________________________
Credits:

	Thrash for working on the original ur3, which is what I based this on.  

	George W. for helping me out with many of questions, and late night thinking sessions, and many bug fixes...

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
	******YOU WILL NEED A SERVER RUNNING 1.11 TO USE THIS, AND CLIENTS WILL NEED 1.11 TO CONNECT******

	Just place the scripts.vol in a folder named Ultra Renegades4 or something, and place the ultra_renegades.cs file into your config folder along with serverconfig.cs.  To run a listen server, just make a shortcut to tribes and change the command line to:
 <tribes directory>\tribes.exe -mod Ultra Renegades4 +exec ultra_renegades.cs +exec serverConfig.cs.  
	To run a dedicated server just change the command line to:
 <tribes directory>\InfiniteSpawn.exe *tribes +exec serverConfig.cs +exec ultra_renegades.cs -mod Ultra Renegades4 -dedicated


Changes:
New Admin options, You can restart and lock the server from the tab menu...
Lag less beacons and air brakes.
Plasma Rifle
Explosive Chain
IX-2000 has no bug
ghetto blaster
2 point flag kills
mini plasma turrets
rocket turrets
cannot have spawn turrets etc
other things i  cannot think of..

feel free to email me [email redacted] or icq [redacted]

-Grayson
Dr. NoRtOn

*Disclaimer*
I am not responsible.
Readme — 091100.txt (from the archive itself)
build 091100
Inventory-station loadout (68 items)

What a player could pull from this mod's inventory station — each item by the name it shipped under (not the CamelCase slot), grouped by the buy-menu tab (its heading); items with no heading aren't in the buy menu. Each row links to that piece's 3D model + fork history.

All game entities this mod declares (444) — lineage

Every named datablock parsed from the scripts inside this archive (the loadout above is just the buy-menu ItemData). 441 are also shipped by other mods — the number on each chip is how many carry that name; click to see who forked it.

SoundData153bigExplosion1309bigExplosion2309bigExplosion3309bigExplosion4309debrisLargeExplosion310debrisMediumExplosion310debrisSmallExplosion310energyExplosion309explosion3309explosion4309floatMineExplosion309ForceFieldClose310ForceFieldOpen310mineExplosion310ricochet1309ricochet2309ricochet3309rocketExplosion308shockExplosion310SoundActivateAmmoStation304SoundActivateCommandStation304SoundActivateInventoryStation304SoundActivateMotionSensor303SoundActivatePDA310SoundActiveSensor303SoundAmmoStationPower304SoundBeaconActive303SoundBeaconUse304SoundCameraDeploy303SoundChainTurretFire304SoundChainTurretOff304SoundChainTurretOn304SoundChainTurretTurn304SoundCommandStationPower304SoundDeploySensor303SoundDiscReload309SoundDiscSpin309SoundDoorClose310SoundDoorOpen310SoundDryFire309SoundElevatorBlocked310SoundElevatorRun310SoundElevatorStart310SoundElevatorStop310SoundELFFire310SoundELFIdle309SoundEnergyPackOn302SoundEnergyTurretFire304SoundEnergyTurretOff304SoundEnergyTurretOn304SoundEnergyTurretTurn304SoundFireBlaster308SoundFireChaingun306SoundFireDisc309SoundFireFlierRocket309SoundFireGrenade308SoundFireLaser308SoundFireMortar308SoundFirePlasma308SoundFireSeeking308SoundFireTargetingLaser308SoundFlagCaptured304SoundFlagFlap304SoundFlagPickup304SoundFlagReturned304SoundFlierCrash305SoundFloatMineTarget310SoundFlyerActive305SoundFlyerDismount305SoundFlyerIdle305SoundFlyerMount305SoundGeneratorPower304SoundHFootLHard310SoundHFootLSnow310SoundHFootLSoft310SoundHFootRHard310SoundHFootRSnow310SoundHFootRSoft310SoundInventoryStationPower304SoundJammerOn302SoundJetHeavy310SoundJetLight310SoundLandOnGround310SoundLaserHit308SoundLaserIdle308SoundLFootLHard310SoundLFootLSnow309SoundLFootLSoft310SoundLFootRHard310SoundLFootRSnow310SoundLFootRSoft310SoundMFootLHard310SoundMFootLSnow310SoundMFootLSoft310SoundMFootRHard310SoundMFootRSnow310SoundMFootRSoft310SoundMineActivate310SoundMissileTurretFire304SoundMissileTurretOff304SoundMissileTurretOn304SoundMissileTurretTurn304SoundMortarIdle308SoundMortarReload308SoundMortarTurretFire304SoundMortarTurretOff304SoundMortarTurretOn304SoundMortarTurretTurn304SoundPackFail304SoundPackUse304SoundPDAButtonHard310SoundPDAButtonSoft310SoundPickupAmmo310SoundPickupBackpack310SoundPickupHealth310SoundPickupItem310SoundPickupWeapon310SoundPlasmaTurretFire304SoundPlasmaTurretOff304SoundPlasmaTurretOn304SoundPlasmaTurretTurn304SoundPlayerDeath309SoundRadarDeploy303SoundRain310SoundRemoteTurretFire299SoundRemoteTurretOff304SoundRemoteTurretOn304SoundRemoteTurretTurn304SoundRepairItem303SoundSensorPower304SoundShellClick308SoundShellHilight309SoundShieldOn302SoundSnow310SoundSpinDown308SoundSpinUp308SoundSpinUpDisc309SoundTankActive304SoundTankCrash304SoundTankDismount304SoundTankIdle304SoundTankMount304SoundTargetLaser308SoundTeleportPower303SoundThrowItem304SoundTurretDeploy303SoundUseAmmoStation304SoundUseCommandStation304SoundUseInventoryStation304SoundWeaponSelect309SoundWindAmbient292SoundWindGust292turretExplosion310
RepairEffectData1RepairBolt296
SeekingMissileData1TurretMissile310
TargetLaserData1targetLaser303
TriggerData1GroupTrigger317
Contents — 75 files (inside the archive)
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=131
Archived source HTML: theexiled/mirror-html/file/131.html