⌂Starsiege: Tribes Community Archive

ItemImageData EngRepairGunImage community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
minEnergy352 vals
maxEnergy10152 vals
projectileTypeEngRepairBoltExtendedRepairBolt2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (9)

shapeFile "RepairGun", mountPoint 0, weaponType 2, lightType 3, lightRadius 1, lightTime 1, lightColor { 0.25, 1, 0.25 }, sfxActivate SoundPickUpWeapon, sfxFire SoundRepairItem

Neighbourhood

Used by

ItemData EngRepairGunimageType

Points at

projectileTypeRepairEffectData EngRepairBolt2 mods
projectileTypeRepairEffectData ExtendedRepairBolt1 mods
sfxActivateSoundData SoundPickUpWeapon3 mods
sfxFireSoundData SoundRepairItem3 mods

All 2 variants

A 2 mods the most-shipped version
shapeFile"RepairGun"
mountPoint0
weaponType2
projectileTypeEngRepairBolt
minEnergy3
maxEnergy10
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxActivateSoundPickUpWeapon
sfxFireSoundRepairItem
B 1 mods minEnergy 5 · maxEnergy 15 · projectileType ExtendedRepairBolt
shapeFile"repairgun"
mountPoint0
weaponType2
projectileTypeExtendedRepairBolt
minEnergy5
maxEnergy15
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxFireSoundRepairItem
sfxActivateSoundPickUpWeapon
Shipped by: Specialist