⌂Starsiege: Tribes Community Archive

RSPv117wMissionScore

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Filename
RSPv117wMissionScore.zip
Size
190.2 KB (listed 190.2KB)
Type
ZIP
Version
1.17 (from readme)
Author
HightechRedneck (from readme)
Date
1999-08-25 (newest file inside)
theexiled upload
Jun 07, 2008 - 02:16
Format
Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — Tribes/RedneckSlag/README.txt (from the archive itself)
************************
        * RRRRR	  SSSSS  PPPPP *
        * RR   R  SS	 PP  P *
        * RRRRR	  SSSSS	 PPPPP *
        * RR RR	     SS	 PP    *
        * RR  RR  SSSSS	 PP    *
        ************************

*******************************************
* Rednecek Slag Pack for Starseige Tribes *
*******************************************

Author: HightechRedneck
URL: www.planetstarsiege.com/rsp
E-Mail: [email redacted]

Version: 1.17 w/ Scoring Update
MOD Type: Server Side

*******************************************
* Installation			          *
*******************************************

Ok now that you downloaded the zip you need to unzip it to the directory that your
tribes folder is in...

For example: If the tribes directory was located in C:\Tribes you would unzip the
             zip file to C:\

Ok now that you have the files in place to run the MOD you need to start tribes
with the new server code. To do this you have 2 options. 

A) Start a non dedicated tribes server. To do this you can go to your windows
   run box and type "C:\Tribes\Tribes.exe -mod RedneckSlag" without the "s
   this example assumes tribes is in your C:\ drive make changes to the
   directory structure as needed. The key thing is the "-mod RedneckSlag" this
   is what tells tribes where the new server code is. After you have tribes up
   and running simply start a server as usual and bam your playing RSP.

B) Start a dedicated tribes server. As in the proceeding set of directions up
   go to your windows run box and type 
   	"C:\Tribes\Tribes.exe -mod RedneckSlag -dedicated"
   notice the added "-dedicated" at the end. The -mod and -dedicated arguments
   must be in this order for the server to run correctly. Once you hit OK a DOS
   box will open and you now have a dedicated Tribes server running RSP.

*******************************************
* Configuration			          *
*******************************************

Well now that you have the MOD up and running you may feel like setting up the 
MOD specific settings. To do this open the RedneckSlag.cs file in your
Tribes\Config directory in any text editor. You will see a bunch of lines with
comments at the ends of them. Feel free to change these as you see fit. The 
comments describe what each option affects

*******************************************
* Helpful Sites				  *
*******************************************
www.planetstarsiege.com
www.tribesplayers.com
Inventory-station loadout (89 items)

What a player could pull from this mod's inventory station — each item by the name it shipped under (not the CamelCase slot), grouped by the buy-menu tab (its heading); items with no heading aren't in the buy menu. Each row links to that piece's 3D model + fork history.

All game entities this mod declares (524) — lineage

Every named datablock parsed from the scripts inside this archive (the loadout above is just the buy-menu ItemData). 524 are also shipped by other mods — the number on each chip is how many carry that name; click to see who forked it.

SoundData158bigExplosion1309bigExplosion2309bigExplosion3309bigExplosion4309debrisLargeExplosion310debrisMediumExplosion310debrisSmallExplosion310energyExplosion309explosion3309explosion4309floatMineExplosion309ForceFieldClose310ForceFieldOpen310JumpPadNoise2mineExplosion310ricochet1309ricochet2309ricochet3309rocketExplosion308shockExplosion310SniperFire8SniperRic2SoundActivateAmmoStation304SoundActivateCommandStation304SoundActivateInventoryStation304SoundActivateMotionSensor303SoundActivatePDA310SoundActiveSensor303SoundAmmoStationPower304SoundBeaconActive303SoundBeaconUse304SoundCameraDeploy303SoundChainTurretFire304SoundChainTurretOff304SoundChainTurretOn304SoundChainTurretTurn304SoundCommandStationPower304SoundDeploySensor303SoundDiscReload309SoundDiscSpin309SoundDoorClose310SoundDoorOpen310SoundDryFire309SoundElevatorBlocked310SoundElevatorRun310SoundElevatorStart310SoundElevatorStop310SoundELFFire310SoundELFIdle309SoundEnergyPackOn302SoundEnergyTurretFire304SoundEnergyTurretOff304SoundEnergyTurretOn304SoundEnergyTurretTurn304SoundFireBlaster308SoundFireChaingun306SoundFireDisc309SoundFireFightergun7SoundFireFlierRocket309SoundFireGrenade308SoundFireLaser308SoundFireMortar308SoundFirePlasma308SoundFireSeeking308SoundFireTargetingLaser308SoundFlagCaptured304SoundFlagFlap304SoundFlagPickup304SoundFlagReturned304SoundFlierCrash305SoundFloatMineTarget310SoundFlyerActive305SoundFlyerDismount305SoundFlyerIdle305SoundFlyerMount305SoundGeneratorPower304SoundHFootLHard310SoundHFootLSnow310SoundHFootLSoft310SoundHFootRHard310SoundHFootRSnow310SoundHFootRSoft310SoundInventoryStationPower304SoundJammerOn302SoundJetHeavy310SoundJetLight310SoundLandOnGround310SoundLaserHit308SoundLaserIdle308SoundLFootLHard310SoundLFootLSnow309SoundLFootLSoft310SoundLFootRHard310SoundLFootRSnow310SoundLFootRSoft310SoundMFootLHard310SoundMFootLSnow310SoundMFootLSoft310SoundMFootRHard310SoundMFootRSnow310SoundMFootRSoft310SoundMineActivate310SoundMissileTurretFire304SoundMissileTurretOff304SoundMissileTurretOn304SoundMissileTurretTurn304SoundMortarIdle308SoundMortarReload308SoundMortarTurretFire304SoundMortarTurretOff304SoundMortarTurretOn304SoundMortarTurretTurn304SoundPackFail304SoundPackUse304SoundPDAButtonHard310SoundPDAButtonSoft310SoundPickupAmmo310SoundPickupBackpack310SoundPickupHealth310SoundPickupItem310SoundPickupWeapon310SoundPlasmaTurretFire304SoundPlasmaTurretOff304SoundPlasmaTurretOn304SoundPlasmaTurretTurn304SoundPlayerDeath309SoundRadarDeploy303SoundRain310SoundRemoteTurretFire299SoundRemoteTurretOff304SoundRemoteTurretOn304SoundRemoteTurretTurn304SoundRepairItem303SoundSensorPower304SoundShellClick308SoundShellHilight309SoundShieldOn302SoundSnow310SoundSpinDown308SoundSpinUp308SoundSpinUpDisc309SoundTankActive304SoundTankCrash304SoundTankDismount304SoundTankIdle304SoundTankMount304SoundTargetLaser308SoundTeleportPower303SoundThrowItem304SoundTurretDeploy303SoundUseAmmoStation304SoundUseCommandStation304SoundUseInventoryStation304SoundWeaponSelect309SoundWindAmbient292SoundWindGust292TelePadNoise2turretExplosion310
LaserData1sniperLaser291
TargetLaserData1targetLaser303
TriggerData1GroupTrigger317
Contents — 74 files (inside the archive)
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=248
Archived source HTML: theexiled/mirror-html/file/248.html