ItemImageData ExtraCharger3Image community-made
Not part of the retail game. No Dynamix version of this name exists.
14mods
4variants
43%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 14 mods; the most-shipped one is in 43% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (11)
mountOffset { 0, 0, 0 }, mountRotation { 0, 3.14, 0 }, mountPoint 0, weaponType 2, minEnergy 3, maxEnergy 5, reloadTime 0.2, lightType 3, lightRadius 2, lightTime 1, lightColor { 0.25, 0.25, 0.85 }
Neighbourhood
Used by
Points at
All 4 variants
A 6 mods the most-shipped version
| mountOffset | { 0, 0, 0 } |
|---|
| mountRotation | { 0, 3.14, 0 } |
|---|
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | destructiveCharge |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 5 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|
B 4 mods projectileType FluxCharge1 · shapeFile "shotgun"
| mountOffset | { 0, 0, 0 } |
|---|
| mountRotation | { 0, 3.14, 0 } |
|---|
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | FluxCharge1 |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 5 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|
C 3 mods projectileType turretCharge · shapeFile "shotgun"
| mountOffset | { 0, 0, 0 } |
|---|
| mountRotation | { 0, 3.14, 0 } |
|---|
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | turretCharge |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 5 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|
D 1 mods projectileType turretCharge
| mountOffset | { 0, 0, 0 } |
|---|
| mountRotation | { 0, 3.14, 0 } |
|---|
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | turretCharge |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 5 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|