⌂Starsiege: Tribes Community Archive

ItemImageData FlakCannonImage community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
3variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (projectile). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Projectile
ABC

3 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsC1 modsspread
fireTime00.30.13 vals
reloadTime0.50.20.52 vals
minEnergy——101 vals
maxEnergy——101 vals
projectileTypenoprojectile——1 vals
ammoType—FlakCannonAmmoFlakcannonAmmo1 vals
ammotypeFlakAmmo——1 vals
lightRadius3——1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

9 more properties that differ

sfxFire, lightTime, lightType, mountOffset, mountRotation, sfxReady, lightColor, sfxReload, shapeFile

Same in all 3 variants (4)

mountPoint 0, accuFire true, weaponType 0, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData FlakCannonimageType

Points at

projectileTypeItemData noprojectile2 mods
sfxFireSoundData mineExplosion2 mods
sfxFireSoundData SoundMortarTurretFire1 mods
sfxActivateSoundData SoundPickUpWeapon4 mods
sfxReadySoundData SoundDiscSpin1 mods
sfxReadySoundData SoundMortarIdle1 mods

All 3 variants

A 2 mods the most-shipped version
shapeFile"flakcannon"
mountPoint0
accuFiretrue
weaponType0
reloadTime0.5
fireTime0
projectileTypenoprojectile
ammotypeFlakAmmo
lightType3
lightRadius3
lightTime1
lightColor{ 1.0, 0.25, 0.25 }
sfxFiremineExplosion
sfxActivateSoundPickUpWeapon
B 1 mods fireTime 0.3 · reloadTime 0.2 · no projectileType · ammoType FlakCannonAmmo
mountOffset{ 0, 0, 0.05 }
mountRotation{ 0, -1.6, 0 }
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeFlakCannonAmmo
accuFiretrue
reloadTime0.2
fireTime0.3
sfxActivateSoundPickUpWeapon
sfxReadySoundDiscSpin
Shipped by: Specialist
C 1 mods fireTime 0.1 · minEnergy 10 · maxEnergy 10 · no projectileType
shapeFile"grenadeL"
mountPoint0
mountOffset{ 0, 0, 0 }
mountRotation{ 0, 0, 0 }
weaponType0
reloadTime0.5
fireTime0.1
minEnergy10
maxEnergy10
ammoTypeFlakcannonAmmo
accuFiretrue
sfxFireSoundMortarTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: Omgea Mod