ItemImageData FlareGunImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 11 mods; the most-shipped one is in 82% of them — almost everyone ships the same version.
What the variants disagree about
| property | A9 mods | B1 mods | C1 mods | spread |
|---|---|---|---|---|
| fireTime | — | — | 1.0 | 1 vals |
| projectileType | — | Flare | HeatFlare | 2 vals |
| AmmoType | FlareAmmo | FlareAmmo | — | 1 vals |
| ammoType | — | — | FlareAmmo | 1 vals |
| lightRadius | 1 | 1 | 2 | 2 vals |
| sfxFire | SoundMissileTurretFire | SoundMissileTurretFire | SoundFlareFire | 2 vals |
| lightColor | { 1, 1, 1 } | { 1.5, 1.5, 1 } | { 1, 1, 0 } | 3 vals |
| mountRotation | — | — | { 0, -1.5, 0} | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
1 more properties that differ
shapeFile
Same in all 3 variants (7)
mountPoint 0, weaponType 0, accuFire true, reloadTime 1.5, lightType 3, lightTime 1, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData FlareGun | imageType |
Points at
| sfxFire | SoundData SoundMissileTurretFire | 10 mods |
| sfxFire | SoundData SoundFlareFire | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 11 mods |
| projectileType | GrenadeData Flare / MineData Flare / ItemData Flare | 1 mods |
| projectileType | RocketData HeatFlare | 1 mods |
All 3 variants
A 9 mods the most-shipped version
| shapeFile | "paintgun" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| AmmoType | FlareAmmo |
| accuFire | true |
| reloadTime | 1.5 |
| lightType | 3 |
| lightRadius | 1 |
| lightTime | 1 |
| lightColor | { 1, 1, 1 } |
| sfxFire | SoundMissileTurretFire |
| sfxActivate | SoundPickUpWeapon |
B 1 mods projectileType Flare · lightColor { 1.5, 1.5, 1 }
| shapeFile | "paintgun" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| projectileType | Flare |
| AmmoType | FlareAmmo |
| accuFire | true |
| reloadTime | 1.5 |
| lightType | 3 |
| lightRadius | 1 |
| lightTime | 1 |
| lightColor | { 1.5, 1.5, 1 } |
| sfxFire | SoundMissileTurretFire |
| sfxActivate | SoundPickUpWeapon |
C 1 mods fireTime 1.0 · projectileType HeatFlare · no AmmoType · ammoType FlareAmmo
| shapeFile | "energygun" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0, -1.5, 0} |
| weaponType | 0 |
| projectileType | HeatFlare |
| accuFire | true |
| reloadTime | 1.5 |
| fireTime | 1.0 |
| ammoType | FlareAmmo |
| lightType | 3 |
| lightRadius | 2 |
| lightTime | 1 |
| lightColor | { 1, 1, 0 } |
| sfxFire | SoundFlareFire |
| sfxActivate | SoundPickUpWeapon |