ItemImageData FusionGunImage community-made
Not part of the retail game. No Dynamix version of this name exists.
10mods
3variants
70%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 10 mods; the most-shipped one is in 70% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (7)
shapeFile "energygun", mountPoint 0, weaponType 0, reloadTime 0, accuFire true, sfxActivate SoundPickUpWeapon, sfxReady SoundUseAmmoStation
Neighbourhood
Used by
Points at
All 3 variants
A 7 mods the most-shipped version
| shapeFile | "energygun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.1 |
|---|
| minEnergy | 6 |
|---|
| maxEnergy | 7 |
|---|
| projectileType | FusionShell |
|---|
| accuFire | true |
|---|
| sfxFire | SoundRemoteTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReady | SoundUseAmmoStation |
|---|
B 2 mods fireTime 0.3 · projectileType FusionGunBolt · sfxFire rocketExplosion
| shapeFile | "energygun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.3 |
|---|
| minEnergy | 6 |
|---|
| maxEnergy | 7 |
|---|
| projectileType | FusionGunBolt |
|---|
| accuFire | true |
|---|
| sfxFire | rocketExplosion |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReady | SoundUseAmmoStation |
|---|
C 1 mods fireTime 0.4 · minEnergy 12 · maxEnergy 14
| shapeFile | "energygun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.4 |
|---|
| minEnergy | 12 |
|---|
| maxEnergy | 14 |
|---|
| projectileType | FusionShell |
|---|
| accuFire | true |
|---|
| sfxFire | SoundRemoteTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReady | SoundUseAmmoStation |
|---|