Professional
⤓ Download · 332.0 KBNo file description.
- Filename
Professional.exe- Size
- 332.0 KB (listed 332KB)
- Type
- EXE
- Author
- the operator of the server (from readme)
- Date
- 2000-02-16 (newest file inside)
- theexiled upload
- Jun 07, 2008 - 02:02
- Format
- Zip archive data, made by v2.0, extract using at least v2.0, last modified, last modified Sun, Feb 16 2000 15:26:18, uncompressed size 16537, method=deflate
Readme — Professional/readme.txt (from the archive itself)
http://www.primenet.com/~desrtfox [email redacted] Credits ------- Special thanks to the creators of the Minimod and the Orion Mod. The Professional Mod is based on the Orion Mod, and Minimod allowed me to start playing around with the script files without messing with the entire .vol file. I highly suggest downloading the Minimod for those interested in creating their own mods. Code for professional contains parts and Minimod plugins from many other mods, including: HaVoC Renegades Ultra Renegades Z-Tek hvTactical Ideal Redneck Slag Pack Bitchin If any Mod developer feels that code from their mod has been used in Tribes Professional, and that they haven't been properly credited, please contact [email redacted] immediately. Installation ------------ Please extract the archive into your Tribes directory, usually: C:\Dynamix\Tribes\ A new folder called Professional will be created there. To run Tribes using the mod, create a shortcut to Tribes and add to the Target textbox: -mod Professional Your Target should look something like this: C:\Dynamix\Tribes\Tribes.exe -mod Professional To run the server in dedicated mode, simply make a shortcut to InfiniteSpawn and add the following to the Target textbox: -mod Professional Your target should look something like this: c:\Dynamix\Tribes\InfiniteSpawn -mod Professional Please send any bug reports or exploits as well as suggestions to [email redacted]. Usage ----- Please visit http://www.primenet.com/~desrtfox for detailed descriptions of all the equipment available in Tribes Professional. To use the Teleport Pack, a waypoint must first be set. To do this, go to the command screen and select your name in the list. Then, select either attack or defend from the command menu and click a point on the map. Once your waypoint is set, simply activate the pack to teleport. More than one armor can be teleported at a time, but the danger of failure increases with the total mass tranported. The Heavy armor and the Engineer armor may not be teleported. Match Rules ----------- The Match Rules are a set of optional rules designed to give Tribes Professional a feel that is similar to a sporting event like we see broadcast on national television. Individual Skins are not allowed, instead, each team has a base skin that is applied to all players of that team. Team points are added not only for flag captures and switch captures, but also for player kills. This livens up the team scoring and makes for closer games. In addition, tha game is usually set to a specific time limit, rather than a score limit. New ways to score (the Prevention) have been added, and penalties for certain behaviors (Suicide) have been added. The $lockedServer setting has been added to allow for certain planned events to be held at Dfox's Server. This variable has not been fully implemented, and should not be used yet. Watch for more on this later. External Files -------------- There is one external script files which can be modified by the operator of the server. It is professional.cs. What follows is a description of how to use all the switches in the file. Please note, all the Team Kill scripting and variables are originally from ModMgmt. They Have simply been integrated into the mod to improve flexibility and to reduce the number of files. $motd - Simply change the message to whatever short message of the day that you would like to have displayed to every client that connects to your server. Please, only change the actual message, altering the other syntax could cause problems with your server. $SHAntiTeamKillWarnKills - This is the number of Team Kills before a player is warned not to teamkill. $SHAntiTeamKillBanTime - This is the duration of banning after the $SHAntiTeamKills is reached. $SHAntiTeamKillMaxKills - This is the number of Team Kills before banning. $SHAntiTeamKillProximity - This is the maximum distance that a Team Kill is registered (to avoid banning for accidental team kills). $TurretScore - Set this to "True" if you wish Turret kills to count as points for the player who deployed the turret. "False" means turret kills score no points. $ActiveVotes - Set this to "True" to ignore all abstinations when a vote is called. Set this to "False" to count votes normally. $match - Set this to "True" to enable match rules, set this to "False" to use regular rules. $SuicideSpawnPenaltyTime - (Match rules) This is the number of seconds that a player will have to wait after a keyboard suicide (cntrl - k) before respawning. This prevents players from simply committing suicide when it might take a while to travel back to the base. $FlagValue - (Match rules) This is the number of points that a flag cap will score under match rules. $PreventionValue - (Match Rules) This value is the number of points that a pleayer scores when he or she scores a 'Prevention'. A prevention occurs when a flag carrier is killed, and the flag is touched by a member of the flag's team, sending the flag back to it's spawn point. $KillValue - (Match rules) This is the number of points scored for a team when a player kill is scored. $SwitchValue - (Match rules) This is the number of points scored for a team when a tower switch is changed to that teams colors. $MaximumScore - (Match rules) This is the maximum points needed to win the mission. Set this to 0 to cause the game to last the full time limit regardless of score. Setting this to 0 also enables the halftime report. $LockedServer - (Match Rules) Use this variable plus a players.cs file to allow only certain players to join the server and to specify what team each of those players join. $RandomEvents - make this 'True' to allow random events, change it to 'False' to disallow any random events. $RandomEventTime -
Inventory-station loadout (98 items)
What a player could pull from this mod's inventory station — each item by the name it shipped under (not the CamelCase slot), grouped by the buy-menu tab (its heading); items with no heading aren't in the buy menu. Each row links to that piece's 3D model + fork history.
Armor5
EngineerItemData EngArmor78Heavy ArmorItemData HeavyArmor187Hyperlight ArmorItemData HyperArmor3Light ArmorItemData LightArmor265Medium ArmorItemData MediumArmor249Projectile Weapons1
EMP Grenade LauncherItemData EMPGrenadeLauncher30Weapons15
BlasterItemData Blaster283ChaingunItemData Chaingun275Disc LauncherItemData DiscLauncher298ELF GunItemData EnergyRifle269Fusion BlasterItemData FusionGun10Grenade LauncherItemData GrenadeLauncher292Laser RifleItemData LaserRifle278Marlin RifleItemData Marlin9Mine LauncherItemData MineLauncher34MortarItemData Mortar295Particle AcceleratorItemData ClusterBomb10Plasma CannonItemData PlasmaCannon51Plasma GunItemData PlasmaGun296Rocket LauncherItemData RocketLauncher131ShotgunItemData Shotgun81Backpacks13
Ammo PackItemData AmmoPack289Cloaking DeviceItemData CloakingDevice162Command LaptopItemData Laptop101Demolition PackItemData SuicidePack106Energizer PackItemData EnergizerPack7Energy PackItemData EnergyPack293Flag DecoyItemData FakeFlag15Heat SinkItemData HeatSink12Kamikaze PackItemData KamikazePack14Repair PackItemData RepairPack306Sensor Jammer PackItemData SensorJammerPack285Shield PackItemData ShieldPack299Teleport PackItemData TeleportPack163Deployables24
Ammo StationItemData DeployableAmmoPack290Base AlarmItemData BaseAlarm31CameraItemData CameraPack291Chaingun TurretItemData ChaingunTurretPack15Flak TurretItemData FlakPack18Flame TurretItemData FlameTurretPack36Guard DogItemData ConPack16Heavy Elf TurretItemData DeployableELFTurretPack3HologramItemData HoloPack79Inventory StationItemData DeployableInvPack301Laser TurretItemData LaserPack88LR Motion SensorItemData DeployableLRMotionSensorPack13Mini-ELF TurretItemData ShockPack77Mini-Plasma TurretItemData PlasmaPack21Missile TurretItemData RocketPack130Motion SensorItemData MotionSensorPack292Pulse LaserItemData DoBPack8Pulse SensorItemData PulseSensorPack294Rail TurretItemData RailTurret37Seed PackItemData TreePack92SeekerItemData SeekerPack10Sensor JammerItemData DeployableSensorJammerPack294Sentry TurretItemData TurretPack274Shield GeneratorItemData DShieldPack25Miscellany5
BeaconItemData Beacon314EMPGrenadeItemData EMPGrenade5GrenadeItemData OriginalGrenade6MineItemData MineAmmo314PlastiqueItemData Plastique63Deployable Walls1
Blast WallItemData BlastWall21Doors6
3x4 Field DoorItemData doorthreebyfourForceFieldPack304x14 Field DoorItemData doorfourbyfourteenForceFieldPack174x17 Field DoorItemData doorfourbyseventeenForceFieldPack214x8 Field DoorItemData doorfourbyeightForceFieldPack475x5 Field DoorItemData doorfivebyfiveForceFieldPack49Light Field Door 5x5ItemData ForceFieldPack128Tools5
BotGunItemData BotGun3Repair KitItemData RepairKit314Repair PatchItemData RepairPatch307Repair RifleItemData RepairRifle6Targeting LaserItemData TargetingLaser299Ammunition10
BulletItemData BulletAmmo263DiscItemData DiscAmmo270EMPGrenadeAmmoItemData EMPGrenadeAmmo33Grenade AmmoItemData GrenadeAmmo278Marlin BulletItemData MarlinAmmo9Mine Launcher AmmoItemData MinelAmmo14Mortar AmmoItemData MortarAmmo281Plasma BoltItemData PlasmaAmmo281Rocket AmmoItemData RocketAmmo132Shotgun ShellsItemData ShotgunShells46All game entities this mod declares (572) — lineage
Every named datablock parsed from the scripts inside this archive (the loadout above is just the buy-menu ItemData). 567 are also shipped by other mods — the number on each chip is how many carry that name; click to see who forked it.
SoundData156bigExplosion1309bigExplosion2309bigExplosion3309bigExplosion4309debrisLargeExplosion310debrisMediumExplosion310debrisSmallExplosion310energyExplosion309explosion3309explosion4309floatMineExplosion309ForceFieldClose310ForceFieldOpen310mineExplosion310ricochet1309ricochet2309ricochet3309rocketExplosion308shockExplosion310SoundActivateAmmoStation304SoundActivateCommandStation304SoundActivateInventoryStation304SoundActivateMotionSensor303SoundActivatePDA310SoundActiveSensor303SoundAmmoStationPower304SoundBeaconActive303SoundBeaconUse304SoundCameraDeploy303SoundChainTurretFire304SoundChainTurretOff304SoundChainTurretOn304SoundChainTurretTurn304SoundCommandStationPower304SoundDeploySensor303SoundDiscReload309SoundDiscSpin309SoundDoorClose310SoundDoorOpen310SoundDryFire309SoundElevatorBlocked310SoundElevatorRun310SoundElevatorStart310SoundElevatorStop310SoundELFFire310SoundELFIdle309SoundEnergyPackOn302SoundEnergyTurretFire304SoundEnergyTurretOff304SoundEnergyTurretOn304SoundEnergyTurretTurn304SoundFireBlaster308SoundFireChaingun306SoundFireDisc309SoundFireFightergun7SoundFireFlierRocket309SoundFireGrenade308SoundFireLaser308SoundFireMortar308SoundFirePlasma308SoundFireSeeking308SoundFireShotgun49SoundFireTargetingLaser308SoundFlagCaptured304SoundFlagFlap304SoundFlagPickup304SoundFlagReturned304SoundFlameTurret25SoundFlierCrash305SoundFloatMineTarget310SoundFlyerActive305SoundFlyerDismount305SoundFlyerIdle305SoundFlyerMount305SoundGeneratorPower304SoundHFootLHard310SoundHFootLSnow310SoundHFootLSoft310SoundHFootRHard310SoundHFootRSnow310SoundHFootRSoft310SoundInventoryStationPower304SoundJammerOn302SoundJetHeavy310SoundJetLight310SoundLandOnGround310SoundLaserHit308SoundLaserIdle308SoundLFootLHard310SoundLFootLSnow309SoundLFootLSoft310SoundLFootRHard310SoundLFootRSnow310SoundLFootRSoft310SoundMFootLHard310SoundMFootLSnow310SoundMFootLSoft310SoundMFootRHard310SoundMFootRSnow310SoundMFootRSoft310SoundMineActivate310SoundMissileTurretFire304SoundMissileTurretOff304SoundMissileTurretOn304SoundMissileTurretTurn304SoundMortarIdle308SoundMortarReload308SoundMortarTurretFire304SoundMortarTurretOff304SoundMortarTurretOn304SoundMortarTurretTurn304SoundPackFail304SoundPackUse304SoundPDAButtonHard310SoundPDAButtonSoft310SoundPickupAmmo310SoundPickupBackpack310SoundPickupHealth310SoundPickupItem310SoundPickupWeapon310SoundPlasmaTurretFire304SoundPlasmaTurretOff304SoundPlasmaTurretOn304SoundPlasmaTurretTurn304SoundPlayerDeath309SoundRadarDeploy303SoundRain310SoundRemoteTurretFire299SoundRemoteTurretOff304SoundRemoteTurretOn304SoundRemoteTurretTurn304SoundRepairItem303SoundSensorPower304SoundShellClick308SoundShellHilight309SoundShieldOn302SoundSnow310SoundSpinDown308SoundSpinUp308SoundSpinUpDisc309SoundTankActive304SoundTankCrash304SoundTankDismount304SoundTankIdle304SoundTankMount304SoundTargetLaser308SoundTeleportPower303SoundThrowItem304SoundTurretDeploy303SoundUseAmmoStation304SoundUseCommandStation304SoundUseInventoryStation304SoundWeaponSelect309SoundWindAmbient292SoundWindGust292turretExplosion310
ItemData98Ammo314AmmoPack289Backpack317BaseAlarm31Beacon314Blaster283BlastWall21BotGun3BulletAmmo263CameraPack291Chaingun275ChaingunTurretPack15CloakingDevice162ClusterBomb10ConPack16DeployableAmmoPack290DeployableELFTurretPack3DeployableInvPack301DeployableLRMotionSensorPack13DeployableSensorJammerPack294DeployableTeleportPack2DiscAmmo270DiscLauncher298DoBPack8doorfivebyfiveForceFieldPack49doorfourbyeightForceFieldPack47doorfourbyfourteenForceFieldPack17doorfourbyseventeenForceFieldPack21doorthreebyfourForceFieldPack30DShieldPack25EMPGrenade5EMPGrenadeAmmo33EMPGrenadeLauncher30EnergizerPack7EnergyPack293EnergyRifle269EngArmor78FakeFlag15Flag320FlakPack18FlameTurretPack36ForceFieldPack128FusionGun10Grenade314GrenadeAmmo278GrenadeLauncher292HAPCVehicle289HeatSink12HeavyArmor187HoloPack79HyperArmor3KamikazePack14LAPCVehicle292Laptop101LaserPack88LaserRifle278LightArmor265Marlin9MarlinAmmo9MediumArmor249MineAmmo314MinelAmmo14MineLauncher34Mortar295MortarAmmo281MotionSensorPack292OriginalGrenade6PlasmaAmmo281PlasmaCannon51PlasmaGun296PlasmaPack21Plastique63PulseSensorPack294RaceFlag312RailTurret37RepairGun305RepairKit314RepairPack306RepairPatch307RepairRifle6RocketAmmo132RocketLauncher131RocketPack130ScoutVehicle288SeekerPack10SensorJammerPack285ShieldPack299ShockPack77Shotgun81ShotgunShells46SpringPack50SuicidePack106TargetingLaser299TeleportPack163Tool314TreePack92TurretPack274Weapon319
StaticShapeData70AlarmKit32AmmoStation320ArrayAntenna303BlastWallShape24BluePanel303Cactus1309Cactus2304Cactus3304Canister36CargoBarrel303CargoCrate304CommandStation313DefaultBeacon315DeployableAmmoStation303DeployableForceField116DeployableInvStation303DeployableTeleport164DisplayPanelOne303DisplayPanelThree303DisplayPanelTwo303doorfivebyfiveForceFieldShape58doorfourbyeightForceFieldShape46doorfourbyfourteenForceFieldShape22doorfourbyseventeenForceFieldShape22doorthreebyfourForceFieldShape33DShield27ElectricalBeam308ElectricalBeamBig308Example313FlagStand305ForceBeacon298ForceField303Generator317Hologram167Hologram267Hologram367HOnePanel303HTwoPanel303InventoryStation324LargeAntenna303LightSpringPad21MediumAntenna303MegaSpringPad21PlantOne304PlantTwo304PortGenerator313PoweredElectricalBeam307RodAntenna303SetPanel303SmallAntenna303SolarPanel313SOnePanel303Springboard22SpringPad38SquarePanel303SteamOnGrass304SteamOnGrass2304SteamOnMud304SteamOnMud2304STwoPanel303TowerSwitch310TreeShape304TreeShapeTwo304VehiclePad312VehicleStation312VerticalPanel303VerticalPanelB303VOnePanel303VTwoPanel303YellowPanel303
ItemImageData68AmmoPackImage290BaseAlarmImage31BeaconImage4BlasterImage287BlastWallImage22BotGunImage3CameraPackImage291ChaingunImage272ChaingunTurretPackImage15CloakingDeviceImage162ClusterBombImage10DeployableAmmoPackImage290DeployableELFTurretPackImage3DeployableInvPackImage302DeployableLRMotionSensorPackImage13DeployableSensorJamPackImage296DeployableTeleportPackImage2DiscLauncherImage299DoBImage8doorfivebyfiveForceFieldPackImage48doorfourbyeightForceFieldPackImage46doorfourbyfourteenForceFieldPackImage17doorfourbyseventeenForceFieldPackImage21doorthreebyfourForceFieldPackImage30DShieldPackImage25EMPGrenadeLauncherImage23EnergizerPackImage7EnergyPackImage293EnergyRifleImage268FakeFlagImage15FlagImage320FlakPackImage18FlameTurretPackImage36ForceFieldPackImage128FusionGunImage10GrenadeLauncherImage294GuardDogImage16HeatSinkImage12HoloPackImage79KamikazePackImage14LaptopImage102LaserPackImage82LaserRifleImage277MarlinImage9MineLauncherImage34MortarImage294MotionSensorPackImage293PlasmaCannonImage51PlasmaGunImage294PlasmaPackImage21PulseSensorPackImage294RailTurretImage37RepairGunImage306RepairPackImage307RepairRifleImage6RocketImage113RocketPackImage130SeekerImage10SensorJammerPackImage285ShieldPackImage300ShockPackImage77ShotgunImage81SpringPackImage50SuicidePackImage107TargetingLaserImage306TeleportPackImage169TreePackImage92TurretPackImage275
MoveableData36DoorDiagonal308DoorFive308DoorForceField308DoorForceField3x4308DoorForceField4x14308DoorForceField4x17308DoorForceField4x8308DoorForceField5x5308DoorFourLeft308DoorFourRight308DoorOneBottom308DoorOneLeft308DoorOneRight308DoorOneTop308DoorSevenLeft308DoorSevenRight308DoorSixLeft308DoorSixRight308DoorThreeLeft308DoorThreeRight308DoorTwoLeft308DoorTwoRight308elevator16x16Octa308elevator4x4319elevator4x5308elevator5x5308elevator6x4308elevator6x4thin308elevator6x5308elevator6x6308elevator6x6Octa308elevator6x6thin308elevator8x4308elevator8x6308elevator8x8308elevator9x9308
ExplosionData28blasterExp312bulletExp0313bulletExp1314bulletExp2314debrisExpLarge316debrisExpMedium316debrisExpSmall316EMPPulseExp66energyExp315FighterExp5fireExp76flashExpLarge316flashExpMedium316flashExpSmall316FusionGunExp13grenadeExp315KamikazeExp17LargeShockwave316LightningExp5mineExp316mortarExp315nullExp47PlasmaCannonExp18plasmaExp314rocketExp323Shockwave316TeleportExp36turretExp315
TurretData20CameraTurret305DeployableAlarmDeployableChaingun17DeployableConTurret16DeployableDoB8DeployableELFTurret46DeployableFlak19DeployableLaser86DeployableMiniPlasma18DeployableRail39DeployableRocket130DeployableSeeker10DeployableShock78DeployableTurret287ELFTurret305FlameTurret34IndoorTurret308MortarTurret307PlasmaTurret320RocketTurret307
BulletData14BlasterBolt270ChaingunBullet279ChaingunTurretBullet14ClusterBombShell12FighterBullet7FusionBolt310FusionGunBolt8LightningBlast4LightningBlast24Marlinshot9MiniFusionBolt311PlasmaBolt273PlasmaCannonBlast13ShotgunBullet69
MineData10AntipersonelMine325EMPHandGrenadeHandgrenade306KamikazeBomb16Nuke124Nuke223Nuke323Nukebomb99Suicidebomb95Suicidebomb296
PlayerData10botarmorearmor81efemale78harmor250hlarmor4hlfemale3larmor273lfemale266marmor259mfemale255
SoundProfileData10Profile2d310Profile2dLoop310Profile3dFar310Profile3dFoot310Profile3dLudicrouslyFar310Profile3dMedium310Profile3dMediumLoop310Profile3dNear317Profile3dNearLoop310Profile3dVoice320
RocketData9DiscShell285FlakShell20FlameLarge22FlierRocket308FusionShell10HunterSeekerMeteor4StingerMissile78Watch19
DebrisData7defaultDebrisLarge305defaultDebrisMedium305defaultDebrisSmall319flashDebrisLarge305flashDebrisMedium305flashDebrisSmall305playerDebris305
GrenadeData7EMPGrenadeShell38EMPShock22GrenadeShell293MineShell39MortarShell283MortarTurretShell297TeleportShock22
Contents — 81 files (inside the archive)
- Professional/readme.txt 16.1 KB
- Professional/scripts.vol 1.4 MB
- Professional/scripts.vol/admin.cs 24.4 KB
- Professional/scripts.vol/ai.cs 19.0 KB
- Professional/scripts.vol/arena.cs 57.0 KB
- Professional/scripts.vol/ArmorData.cs 106.5 KB
- Professional/scripts.vol/AutoAdmin.cs 3.1 KB
- Professional/scripts.vol/baseDebrisData.cs 4.5 KB
- Professional/scripts.vol/baseExpData.cs 12.3 KB
- Professional/scripts.vol/baseProjData.cs 37.8 KB
- Professional/scripts.vol/beacon.cs 3.0 KB
- Professional/scripts.vol/changeMission.cs 82 B
- Professional/scripts.vol/chatmenu.cs 9.8 KB
- Professional/scripts.vol/client.cs 15.1 KB
- Professional/scripts.vol/clientDefaults.cs 957 B
- Professional/scripts.vol/comchat.cs 4.9 KB
- Professional/scripts.vol/commander.cs 974 B
- Professional/scripts.vol/commonEditor.strings.cs 7.2 KB
- Professional/scripts.vol/darkstar.strings.cs 6.3 KB
- Professional/scripts.vol/dm.cs 12.7 KB
- Professional/scripts.vol/EditMission.cs 2.1 KB
- Professional/scripts.vol/editor.cs 18.3 KB
- Professional/scripts.vol/editor.strings.cs 10.1 KB
- Professional/scripts.vol/esf.strings.cs 6.1 KB
- Professional/scripts.vol/fear.strings.cs 72.6 KB
- Professional/scripts.vol/FlagHunter.cs 53.4 KB
- Professional/scripts.vol/game.cs 50.2 KB
- Professional/scripts.vol/GUI.cs 18.2 KB
- Professional/scripts.vol/help.strings.cs 22.8 KB
- Professional/scripts.vol/interiorLight.cs 361 B
- Professional/scripts.vol/IRCClient.cs 10.8 KB
- Professional/scripts.vol/item.cs 263.0 KB
- Professional/scripts.vol/keys.cs 1.1 KB
- Professional/scripts.vol/ktag.cs 20.3 KB
- Professional/scripts.vol/loadShow.cs 1.3 KB
- Professional/scripts.vol/marker.cs 436 B
- Professional/scripts.vol/med.cs 2.2 KB
- Professional/scripts.vol/menu.cs 1.9 KB
- Professional/scripts.vol/Mine.cs 12.9 KB
- Professional/scripts.vol/mission.cs 1.1 KB
- Professional/scripts.vol/missionList.cs 3.4 KB
- Professional/scripts.vol/missiontypes.cs 7.7 KB
- Professional/scripts.vol/modlist.cs 372 B
- Professional/scripts.vol/modmgt.cs 5.0 KB
- Professional/scripts.vol/move.cs 5.5 KB
- Professional/scripts.vol/moveable.cs 22.8 KB
- Professional/scripts.vol/newMission.cs 12.0 KB
- Professional/scripts.vol/nsound.cs 18.8 KB
- Professional/scripts.vol/objectives.cs 56.2 KB
- Professional/scripts.vol/observer.cs 6.2 KB
- Professional/scripts.vol/Options.cs 22.8 KB
- Professional/scripts.vol/player.cs 20.3 KB
- Professional/scripts.vol/PlayerSetup.cs 14.6 KB
- Professional/scripts.vol/rabbit.cs 39.5 KB
- Professional/scripts.vol/RegisterObjects.cs 16.4 KB
- Professional/scripts.vol/registervolume.cs 467 B
- Professional/scripts.vol/sae.cs 5.4 KB
- Professional/scripts.vol/sensor.cs 7.4 KB
- Professional/scripts.vol/server.cs 11.1 KB
- Professional/scripts.vol/serverDefaults.cs 2.2 KB
- Professional/scripts.vol/sfx.strings.cs 6.6 KB
- Professional/scripts.vol/sound.cs 6.1 KB
- Professional/scripts.vol/staticshape.cs 45.8 KB
- Professional/scripts.vol/station.cs 41.2 KB
- Professional/scripts.vol/tag.cs 1.7 KB
- Professional/scripts.vol/ted.cs 3.7 KB
- Professional/scripts.vol/Training_AI.cs 6.5 KB
- Professional/scripts.vol/Training_Commander.cs 15.7 KB
- Professional/scripts.vol/Training_CTF.cs 13.5 KB
- Professional/scripts.vol/Training_Defend_Destroy.cs 6.9 KB
- Professional/scripts.vol/Training_Retrieval.cs 11.2 KB
- Professional/scripts.vol/Training_Towers.cs 11.9 KB
- Professional/scripts.vol/Training_Vehicles.cs 12.8 KB
- Professional/scripts.vol/Training_Weapons.cs 24.2 KB
- Professional/scripts.vol/Training_Welcome.cs 11.4 KB
- Professional/scripts.vol/trees.cs 278 B
- Professional/scripts.vol/trigger.cs 1.2 KB
- Professional/scripts.vol/tsDefaultMatProps.cs 981 B
- Professional/scripts.vol/turret.cs 36.4 KB
- Professional/scripts.vol/vehicle.cs 14.1 KB
- Professional/professional.cs 6.1 KB
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=66
Archived source HTML: theexiled/mirror-html/file/66.html
Original page: https://library.theexiled.pwnageservers.com/file.php?id=66
Archived source HTML: theexiled/mirror-html/file/66.html