⌂Starsiege: Tribes Community Archive

ItemImageData GatlingBlasterImage community-made

Not part of the retail game. No Dynamix version of this name exists.

18mods
5variants
56%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDE

5 variants across 18 mods; the most-shipped one is in 56% of them — one version dominates.

What the variants disagree about

propertyA10 modsB3 modsC2 modsD2 modsE1 modsspread
fireTime0.10.10.100.000.13 vals
reloadTime000.100.0003 vals
minEnergy10101110102 vals
maxEnergy2113213 vals
projectileTypeGatlingBlasterBoltGatlingBlasterBoltEMPIRIALMaserMbeamGatlingBlasterBoltGatlingBlasterBolt2 vals
accuFirefalsefalsetruefalsefalse2 vals
sfxActivateSoundDryFireSoundDryFireSoundDryFireSoundDryFireSoundPickUpWeapon2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

Same in all 5 variants (8)

shapeFile "chaingun", mountPoint 0, weaponType 0, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1 }, sfxFire SoundFireBlaster

Neighbourhood

Used by

ItemData GatBimageType
ItemData GatlingBlasterimageType

Points at

projectileTypeBulletData GatlingBlasterBolt16 mods
projectileTypeLaserData EMPIRIALMaserMbeam2 mods
sfxFireSoundData SoundFireBlaster18 mods
sfxActivateSoundData SoundDryFire17 mods
sfxActivateSoundData SoundPickUpWeapon1 mods

All 5 variants

A 10 mods the most-shipped version
shapeFile"chaingun"
mountPoint0
weaponType0
reloadTime0
fireTime0.1
minEnergy10
maxEnergy2
projectileTypeGatlingBlasterBolt
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireBlaster
sfxActivateSoundDryFire
B 3 mods maxEnergy 1
shapeFile"chaingun"
mountPoint0
weaponType0
reloadTime0
fireTime0.1
minEnergy10
maxEnergy1
projectileTypeGatlingBlasterBolt
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireBlaster
sfxActivateSoundDryFire
C 2 mods fireTime 0.10 · reloadTime 0.10 · minEnergy 11 · maxEnergy 13
shapeFile"chaingun"
mountPoint0
weaponType0
reloadTime0.10
fireTime0.10
minEnergy11
maxEnergy13
projectileTypeEMPIRIALMaserMbeam
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireBlaster
sfxActivateSoundDryFire
D 2 mods fireTime 0.00 · reloadTime 0.00
shapeFile"chaingun"
mountPoint0
weaponType0
reloadTime0.00
fireTime0.00
minEnergy10
maxEnergy2
projectileTypeGatlingBlasterBolt
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireBlaster
sfxActivateSoundDryFire
E 1 mods maxEnergy 1 · sfxActivate SoundPickUpWeapon
shapeFile"chaingun"
mountPoint0
weaponType0
reloadTime0
fireTime0.1
minEnergy10
maxEnergy1
projectileTypeGatlingBlasterBolt
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireBlaster
sfxActivateSoundPickUpWeapon
Shipped by: Annihilation 1.00