ItemImageData GatlingBlasterImage community-made
Not part of the retail game. No Dynamix version of this name exists.
18mods
5variants
56%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 18 mods; the most-shipped one is in 56% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (8)
shapeFile "chaingun", mountPoint 0, weaponType 0, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1 }, sfxFire SoundFireBlaster
Neighbourhood
Used by
Points at
All 5 variants
A 10 mods the most-shipped version
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.1 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 2 |
|---|
| projectileType | GatlingBlasterBolt |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireBlaster |
|---|
| sfxActivate | SoundDryFire |
|---|
B 3 mods maxEnergy 1
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.1 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 1 |
|---|
| projectileType | GatlingBlasterBolt |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireBlaster |
|---|
| sfxActivate | SoundDryFire |
|---|
C 2 mods fireTime 0.10 · reloadTime 0.10 · minEnergy 11 · maxEnergy 13
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.10 |
|---|
| fireTime | 0.10 |
|---|
| minEnergy | 11 |
|---|
| maxEnergy | 13 |
|---|
| projectileType | EMPIRIALMaserMbeam |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireBlaster |
|---|
| sfxActivate | SoundDryFire |
|---|
D 2 mods fireTime 0.00 · reloadTime 0.00
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.00 |
|---|
| fireTime | 0.00 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 2 |
|---|
| projectileType | GatlingBlasterBolt |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireBlaster |
|---|
| sfxActivate | SoundDryFire |
|---|
E 1 mods maxEnergy 1 · sfxActivate SoundPickUpWeapon
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.1 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 1 |
|---|
| projectileType | GatlingBlasterBolt |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireBlaster |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|