ItemImageData GatlingImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.
What the variants disagree about
| property | A3 mods | B1 mods | spread |
|---|---|---|---|
| minEnergy | — | 1.6 | 1 vals |
| maxEnergy | — | 1.6 | 1 vals |
| projectileType | — | GatlingLaserBeam | 1 vals |
| ammoType | LaserCell | — | 1 vals |
| mountRotation | — | { 0, 3.1416, 0 } | 1 vals |
| shapeFile | "breath" | "paintgun" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (12)
mountPoint 0, mountOffset { 0 , 0, 0 }, weaponType 0, accuFire true, reloadTime 0, fireTime 0.075, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.25, 1.0, 0.25 }, sfxFire SoundFireLaser, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData Gatling | imageType |
Points at
| sfxFire | SoundData SoundFireLaser | 4 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 4 mods |
| projectileType | LaserData GatlingLaserBeam | 1 mods |
All 2 variants
A 3 mods the most-shipped version
| shapeFile | "breath" |
|---|---|
| mountPoint | 0 |
| mountOffset | { 0 , 0, 0 } |
| weaponType | 0 |
| ammoType | LaserCell |
| accuFire | true |
| reloadTime | 0 |
| fireTime | 0.075 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.25, 1.0, 0.25 } |
| sfxFire | SoundFireLaser |
| sfxActivate | SoundPickUpWeapon |
B 1 mods minEnergy 1.6 · maxEnergy 1.6 · projectileType GatlingLaserBeam · no ammoType
| shapeFile | "paintgun" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0, 3.1416, 0 } |
| mountOffset | { 0 , 0, 0 } |
| weaponType | 0 |
| minEnergy | 1.6 |
| maxEnergy | 1.6 |
| projectileType | GatlingLaserBeam |
| accuFire | true |
| reloadTime | 0 |
| fireTime | 0.075 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.25, 1.0, 0.25 } |
| sfxFire | SoundFireLaser |
| sfxActivate | SoundPickUpWeapon |