ItemImageData GaussGunImage community-made
Not part of the retail game. No Dynamix version of this name exists.
17mods
6variants
41%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
6 variants across 17 mods; the most-shipped one is in 41% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.
9 more properties that differ
accuFire, lightRadius, sfxFire, lightTime, lightType, lightColor, sfxSpinDown, sfxSpinUp, shapeFile
Same in all 6 variants (3)
mountPoint 0, reloadTime 0, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 6 variants
A 7 mods the most-shipped version
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | GaussAmmo |
|---|
| projectileType | GaussBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
B 4 mods fireTime 0.4 · spinUpTime 0.7
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.7 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.4 |
|---|
| ammoType | GaussAmmo |
|---|
| projectileType | GaussBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
C 2 mods fireTime 0.00
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.00 |
|---|
| ammoType | GaussAmmo |
|---|
| projectileType | GaussBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
D 2 mods fireTime 0.35 · projectileType ShrapnelWad · accuFire true
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.35 |
|---|
| ammoType | GaussAmmo |
|---|
| projectileType | ShrapnelWad |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
E 1 mods weaponType 0 · fireTime 0.3 · minEnergy 15 · maxEnergy 16
| shapeFile | "repairgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.3 |
|---|
| minEnergy | 15 |
|---|
| maxEnergy | 16 |
|---|
| projectileType | Gauss |
|---|
| accuFire | true |
|---|
| sfxFire | SoundFireFlierRocket |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
F 1 mods accuFire true · lightRadius 9 · sfxFire SoundFireGaussGun · lightTime 5
| shapeFile | "GaussRifle" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | GaussAmmo |
|---|
| projectileType | GaussBullet |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 9 |
|---|
| lightTime | 5 |
|---|
| lightColor | { 0, 0.4, 1 } |
|---|
| sfxFire | SoundFireGaussGun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|