⌂Starsiege: Tribes Community Archive

ItemImageData GrenadeLauncher2Image community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
5variants
20%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDE

5 variants across 5 mods; the most-shipped one is in 20% of them — no consensus at all — nearly every mod made its own.

What the variants disagree about

propertyA1 modsB1 modsC1 modsD1 modsE1 modsspread
weaponType—00001 vals
fireTime—0.80.05—0.82 vals
reloadTime—0.80.05—0.43 vals
projectileType—GrenadeShell2SmokeShell—GrenadeShell22 vals
ammoType—GrenadeAmmoGrenade2Ammo—GrenadeAmmo2 vals
accuFire—falsefalsetruefalse2 vals
lightRadius—33—31 vals
sfxFire—SoundFireGrenadeSoundFireMortar—SoundFireGrenade2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

11 more properties that differ

lightTime, lightType, sfxReload, shapeFile, firstPerson, lightColor, mountOffset, mountRotation, mountoffset, mountrotation, sfxActivate

Same in all 5 variants (1)

mountPoint 0

Neighbourhood

Used by

ItemData GrenadeLauncher2imageType
ItemData TNimageType

Points at

projectileTypeGrenadeData GrenadeShell22 mods
projectileTypeGrenadeData SmokeShell1 mods
sfxFireSoundData SoundFireGrenade2 mods
sfxFireSoundData SoundFireMortar1 mods
sfxActivateSoundData SoundPickUpWeapon3 mods

All 5 variants

A 1 mods the most-shipped version
shapeFile"paintgun"
mountPoint0
mountOffset{0, 0.5, 0.1}
mountRotation{0, 0, 0}
firstPerson"true"
Shipped by: 420Snipers
B 1 mods weaponType 0 · fireTime 0.8 · reloadTime 0.8 · projectileType GrenadeShell2
shapeFile"grenadeL"
mountPoint0
mountoffset{ 0, 0, -0.2 }
mountrotation{ 0, 3, 0 }
weaponType0
ammoTypeGrenadeAmmo
projectileTypeGrenadeShell2
accuFirefalse
reloadTime0.8
fireTime0.8
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireGrenade
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: GammY[MK2]
C 1 mods weaponType 0 · fireTime 0.05 · reloadTime 0.05 · projectileType SmokeShell
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeGrenade2Ammo
projectileTypeSmokeShell
accuFirefalse
reloadTime0.05
fireTime0.05
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
D 1 mods weaponType 0 · accuFire true · no firstPerson · no mountOffset
shapeFile"grenadeL"
mountPoint0
weaponType0
accuFiretrue
Shipped by: proudmandown5.0
E 1 mods weaponType 0 · fireTime 0.8 · reloadTime 0.4 · projectileType GrenadeShell2
shapeFile"grenadeL"
mountPoint0
mountoffset{ 0, 0, -0.2 }
mountrotation{ 0, 3, 0 }
weaponType0
ammoTypeGrenadeAmmo
projectileTypeGrenadeShell2
accuFirefalse
reloadTime0.4
fireTime0.8
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireGrenade
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: {ATF}