ItemImageData HappyFlagImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 7 mods; the most-shipped one is in 86% of them — almost everyone ships the same version.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (7)
shapeFile "flag", mountPoint 2, mountOffset { 0, 0, -0.35 }, mountRotation { 0, 0, 0 }, lightType 2, lightRadius 4, lightTime 1.5
All 2 variants
A 6 mods the most-shipped version
| shapeFile | "flag" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0, 0, -0.35 } |
| mountRotation | { 0, 0, 0 } |
| lightType | 2 |
| lightRadius | 4 |
| lightTime | 1.5 |
| lightColor | { 1, 1, 1} |
B 2 mods lightColor { 0.25, 1.0, 0.25 }
| shapeFile | "flag" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0, 0, -0.35 } |
| mountRotation | { 0, 0, 0 } |
| lightType | 2 |
| lightRadius | 4 |
| lightTime | 1.5 |
| lightColor | { 0.25, 1.0, 0.25 } |