⌂Starsiege: Tribes Community Archive

ItemImageData HybridCannonImage community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
2variants
80%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.

What the variants disagree about

propertyA4 modsB1 modsspread
minEnergy—11 vals
maxEnergy—0.11 vals
ammoTypeHybridCannonAmmo—1 vals
sfxFireSoundFireFlierRocketSoundMissileTurretFire2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (13)

shapeFile "mortargun", mountPoint 0, weaponType 0, accuFire false, reloadTime 0.5, fireTime 2.0, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1.0 }, sfxActivate SoundPickUpWeapon, sfxReload SoundEnergyTurretTurn, sfxReady SoundBeaconActive

Neighbourhood

Used by

ItemData HybridCannonimageType

Points at

sfxFireSoundData SoundFireFlierRocket4 mods
sfxFireSoundData SoundMissileTurretFire1 mods
sfxActivateSoundData SoundPickUpWeapon5 mods
sfxReadySoundData SoundBeaconActive5 mods

All 2 variants

A 4 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeHybridCannonAmmo
accuFirefalse
reloadTime0.5
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireFlierRocket
sfxActivateSoundPickUpWeapon
sfxReloadSoundEnergyTurretTurn
sfxReadySoundBeaconActive
B 1 mods minEnergy 1 · maxEnergy 0.1 · no ammoType · sfxFire SoundMissileTurretFire
shapeFile"mortargun"
mountPoint0
weaponType0
accuFirefalse
reloadTime0.5
fireTime2.0
minEnergy1
maxEnergy0.1
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundEnergyTurretTurn
sfxReadySoundBeaconActive
Shipped by: Cybrid_2K5