⌂Starsiege: Tribes Community Archive

ItemImageData HybridMortar2Image community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
2variants
80%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.

What the variants disagree about

propertyA4 modsB1 modsspread
minEnergy—11 vals
maxEnergy—0.11 vals
projectileTypeHybridShellHybridMortarShell2 vals
ammoTypeHybridMortarammo—1 vals
mountRotation{ 0, 0, 0 }{ 0, -7, 0 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (7)

shapeFile "mortargun", mountPoint 0, mountOffset { -1.1, -0.7, 0.5 }, weaponType 0, accuFire true, reloadTime 0.0, fireTime 0.3

Neighbourhood

Used by

ItemData HybridMortar2imageType

Points at

projectileTypeGrenadeData HybridShell4 mods
projectileTypeGrenadeData HybridMortarShell1 mods

All 2 variants

A 4 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
mountOffset{ -1.1, -0.7, 0.5 }
mountRotation{ 0, 0, 0 }
ammoTypeHybridMortarammo
weaponType0
accuFiretrue
reloadTime0.0
fireTime0.3
projectileTypeHybridShell
B 1 mods minEnergy 1 · maxEnergy 0.1 · projectileType HybridMortarShell · no ammoType
shapeFile"mortargun"
mountPoint0
mountOffset{ -1.1, -0.7, 0.5 }
mountRotation{ 0, -7, 0 }
minEnergy1
maxEnergy0.1
weaponType0
accuFiretrue
reloadTime0.0
fireTime0.3
projectileTypeHybridMortarShell
Shipped by: Cybrid_2K5