⌂Starsiege: Tribes Community Archive

ItemImageData HybridQuadLauncherImage community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
2variants
80%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.

What the variants disagree about

propertyA4 modsB1 modsspread
minEnergy512 vals
maxEnergy60.12 vals
ammoTypeHybridQuadAmmo—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (12)

shapeFile "mortargun", mountPoint 0, mountOffset { -1.305, -0.20, 0.25 }, mountRotation { 0, -1.50, 0 }, weaponType 0, reloadTime 2.0, fireTime 0.1, accuFire true, sfxFire SoundMissileTurretFire, sfxActivate SoundPickUpWeapon, sfxReload SoundMortarReload, sfxReady SoundMortarIdle

Neighbourhood

Used by

ItemData HybridQuadLauncherimageType

Points at

sfxFireSoundData SoundMissileTurretFire5 mods
sfxActivateSoundData SoundPickUpWeapon5 mods
sfxReadySoundData SoundMortarIdle5 mods

All 2 variants

A 4 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
mountOffset{ -1.305, -0.20, 0.25 }
mountRotation{ 0, -1.50, 0 }
weaponType0
reloadTime2.0
fireTime0.1
minEnergy5
maxEnergy6
ammoTypeHybridQuadAmmo
accuFiretrue
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
B 1 mods minEnergy 1 · maxEnergy 0.1 · no ammoType
shapeFile"mortargun"
mountPoint0
mountOffset{ -1.305, -0.20, 0.25 }
mountRotation{ 0, -1.50, 0 }
weaponType0
reloadTime2.0
fireTime0.1
minEnergy1
maxEnergy0.1
accuFiretrue
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: Cybrid_2K5