⌂Starsiege: Tribes Community Archive

ItemImageData HybridRocketLauncher3Image community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
2variants
80%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.

What the variants disagree about

propertyA4 modsB1 modsspread
minEnergy512 vals
maxEnergy60.12 vals
ammoTypeHybridRocketLauncherAmmo—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (9)

shapeFile "mortargun", mountPoint 0, mountOffset { 0, -0.45, 0 }, mountRotation { 0, 0, 0 }, weaponType 0, reloadTime 1.0, fireTime 0.1, accuFire true, sfxFire SoundMissileTurretFire

Neighbourhood

Used by

ItemData HybridRocketLauncher3imageType

Points at

sfxFireSoundData SoundMissileTurretFire5 mods

All 2 variants

A 4 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
mountOffset{ 0, -0.45, 0 }
mountRotation{ 0, 0, 0 }
weaponType0
reloadTime1.0
fireTime0.1
ammoTypeHybridRocketLauncherAmmo
accuFiretrue
sfxFireSoundMissileTurretFire
minEnergy5
maxEnergy6
B 1 mods minEnergy 1 · maxEnergy 0.1 · no ammoType
shapeFile"mortargun"
mountPoint0
mountOffset{ 0, -0.45, 0 }
mountRotation{ 0, 0, 0 }
weaponType0
reloadTime1.0
fireTime0.1
minEnergy1
maxEnergy0.1
accuFiretrue
sfxFireSoundMissileTurretFire
Shipped by: Cybrid_2K5