ItemImageData InfernoImage community-made
Not part of the retail game. No Dynamix version of this name exists.
13mods
5variants
77%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 13 mods; the most-shipped one is in 77% of them — one version dominates.
What the variants disagree about
| property | A10 mods | B1 mods | C1 mods | D1 mods | E1 mods | spread |
|---|
| weaponType | 0 | 1 | 0 | 0 | 0 | 2 vals |
|---|
| fireTime | 0.121 | 0.1 | 0.121 | 0.1 | 0.07 | 3 vals |
|---|
| reloadTime | 0.0 | 0 | 0.0 | 0.7 | 0.0 | 3 vals |
|---|
| minEnergy | — | — | — | 3 | — | 1 vals |
|---|
| maxEnergy | — | — | — | 3 | — | 1 vals |
|---|
| spinUpTime | — | 0.5 | — | — | — | 1 vals |
|---|
| spinDownTime | — | 0.0 | — | — | — | 1 vals |
|---|
| projectileType | — | FlameBurst | — | InfernoBolt | Infernoproj | 3 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
12 more properties that differ
ammoType, accuFire, lightRadius, sfxFire, lightTime, lightType, shapeFile, lightColor, mountOffset, sfxActivate, sfxSpinDown, sfxSpinUp
Same in all 5 variants (1)
mountPoint 0
Neighbourhood
Used by
Points at
All 5 variants
A 10 mods the most-shipped version
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | InfernoAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 0.0 |
|---|
| fireTime | 0.121 |
|---|
| sfxActivate | SoundWeaponSelect |
|---|
B 1 mods weaponType 1 · fireTime 0.1 · reloadTime 0 · spinUpTime 0.5
| shapeFile | "mortar" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 0.0 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | PyroCharge |
|---|
| projectileType | FlameBurst |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0 } |
|---|
| sfxFire | SoundFlyerActive |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundDryFire |
|---|
| sfxSpinDown | SoundDryFire |
|---|
C 1 mods shapeFile "sniper"
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | InfernoAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 0.0 |
|---|
| fireTime | 0.121 |
|---|
| sfxActivate | SoundWeaponSelect |
|---|
D 1 mods fireTime 0.1 · reloadTime 0.7 · minEnergy 3 · maxEnergy 3
| shapeFile | "chainspk" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -0.4, -0.4, 0 } |
|---|
| weaponType | 0 |
|---|
| projectileType | InfernoBolt |
|---|
| accuFire | true |
|---|
| reloadTime | 0.7 |
|---|
| fireTime | 0.1 |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 3 |
|---|
| lightType | 3 |
|---|
| lightRadius | 5 |
|---|
| lightTime | 3 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | bigExplosion2 |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
E 1 mods fireTime 0.07 · projectileType Infernoproj · accuFire false · lightRadius 3
| shapeFile | "wpn_Inferno" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | InfernoAmmo |
|---|
| projectileType | Infernoproj |
|---|
| accuFire | false |
|---|
| reloadTime | 0.0 |
|---|
| fireTime | 0.07 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 3.0, 2.0, 0.0 } |
|---|
| sfxFire | SoundWhizInferno |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|