ItemImageData Laser1Image community-made
Not part of the retail game. No Dynamix version of this name exists.
5mods
2variants
80%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.
What the variants disagree about
| property | A4 mods | B1 mods | spread |
|---|---|---|---|
| mountOffset | {0.065, 0.05, 0} | — | 1 vals |
| mountRotation | {0, -1.57, 0} | — | 1 vals |
| shapeFile | "paintgun" | "wpn_shocklance" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (5)
mountPoint 0, weaponType 0, reloadTime 0.45, accuFire true, fireTime 0.45
Neighbourhood
Used by
| ItemData Laser1 | imageType |
All 2 variants
A 4 mods the most-shipped version
| shapeFile | "paintgun" |
|---|---|
| mountPoint | 0 |
| mountOffset | {0.065, 0.05, 0} |
| mountRotation | {0, -1.57, 0} |
| weaponType | 0 |
| reloadTime | 0.45 |
| accuFire | true |
| fireTime | 0.45 |
B 1 mods no mountOffset · no mountRotation · shapeFile "wpn_shocklance"
| shapeFile | "wpn_shocklance" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| reloadTime | 0.45 |
| accuFire | true |
| fireTime | 0.45 |
Shipped by: Ultra_Warfare