Sex_NC17
by admin
⤓ Download · 281.8 KBNo file description.
- Filename
Sex_NC17.zip- Size
- 281.8 KB (listed 281.8KB)
- Type
- ZIP
- Developer
- admin
- Last update
- Jun 07, 2008 - 02:14
- Format
- Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — Sex.v.NC17/nrg.txt (from the archive itself)
function EnergyPack::onUse(%player,%item)
{
if (Player::getMountedItem(%player,$BackpackSlot) != %item)
{
Player::mountItem(%player,%item,$BackpackSlot);
}
Player::trigger(%player,$BackpackSlot,true);
//echo("Using");
//echo("Energy/Boost Pack By: Armageddon, little tweaking by Aim, but 99 percent by Arm");
//echo("WorstAim WuZ HeRe At [9:58 PM]-5/09/04");
// ------------------>> echo("Armageddon is my hero- Armageddon [10:17 PM]-5/09/04"); <<----------
EnergyPackImage::onActivate(%player, %imageSlot);
}
function EnergyPack::onMount(%player,%item)
{
Player::trigger(%player,$BackpackSlot,false);
$BoostUsed[%player] = false;
}
function EnergyPack::onUnmount(%player,%item)
{ if (Player::getMountedItem(%player,$WeaponSlot) == SoulSucker && !$build) {
Client::sendMessage(Player::getClient(%player),0,"Must have an Energy Pack to use Soul Sucker. Auto selecting next weapon.~waccess_denied.wav");
RemoteNextWeapon(Player::getClient(%player));
}
}
function EnergyPackImage::onActivate(%player, %imageSlot)
{
//echo("Activated");
//********Created A New Conditional Statement You Can Only Boost If $BoostUsed = true; Defined $BoostUsed as False in EnergyPack::onMount Because Otherwise The $BoostUsed Isn't "run" By Tribes
//********Also Moved The schedule BoostWaitTime and %time To The Conditional To Prevent BoostCell Loaded Msg's From Appearing When They Arn't Supposed To -Aim
if(!$BoostUsed[%player])
{
//echo("Calling Boost");
EnergyPack::Boost(%player);
%time = 10; //45 30
schedule("BoostWaitTime(" @ %time @ ", " @ %player @ ");", 1, %player);
Booster::smoke(%player);
$BoostUsed[%player] = true;
%player.Boostfire = 50;
}
GameBase::playSound(%player, SoundFireWooHoo, 0);
//EnergyPackImage::onDeactivate(%player, %imageSlot);
}Contents — 88 files (inside the archive)
- Sex.v.NC17/admin.cs
- Sex.v.NC17/adminuserlist.cs
- Sex.v.NC17/ai.cs
- Sex.v.NC17/alien.terrain.cs
- Sex.v.NC17/armorData.cs
- Sex.v.NC17/baseDebrisData.cs
- Sex.v.NC17/baseExpData.cs
- Sex.v.NC17/baseProjData.cs
- Sex.v.NC17/beacon.cs
- Sex.v.NC17/changeMission.cs
- Sex.v.NC17/chatmenu.cs
- Sex.v.NC17/client.cs
- Sex.v.NC17/clientDefaults.cs
- Sex.v.NC17/comchat.cs
- Sex.v.NC17/commander.cs
- Sex.v.NC17/commonEditor.strings.cs
- Sex.v.NC17/darkstar.strings.cs
- Sex.v.NC17/desert.terrain.cs
- Sex.v.NC17/dm.cs
- Sex.v.NC17/EditMission.cs
- Sex.v.NC17/editor.cs
- Sex.v.NC17/editor.strings.cs
- Sex.v.NC17/editorconfig.cs
- Sex.v.NC17/esf.strings.cs
- Sex.v.NC17/fear.strings.cs
- Sex.v.NC17/game.cs
- Sex.v.NC17/gui.cs
- Sex.v.NC17/help.strings.cs
- Sex.v.NC17/ice.terrain.cs
- Sex.v.NC17/interiorLight.cs
- Sex.v.NC17/IRCClient.cs
- Sex.v.NC17/item.cs
- Sex.v.NC17/keys.cs
- Sex.v.NC17/loadShow.cs
- Sex.v.NC17/loop.cs
- Sex.v.NC17/lush.terrain.cs
- Sex.v.NC17/marker.cs
- Sex.v.NC17/mars.terrain.cs
- Sex.v.NC17/med.cs
- Sex.v.NC17/menu.cs
- Sex.v.NC17/Mine.cs
- Sex.v.NC17/mission.cs
- Sex.v.NC17/missionList.cs
- Sex.v.NC17/missionreinitdata.cs
- Sex.v.NC17/missiontypes.cs
- Sex.v.NC17/move.cs
- Sex.v.NC17/moveable.cs
- Sex.v.NC17/mud.terrain.cs
- Sex.v.NC17/newMission.cs
- Sex.v.NC17/nrg.txt
- Sex.v.NC17/nsound.cs
- Sex.v.NC17/objectives.cs
- Sex.v.NC17/observer.cs
- Sex.v.NC17/Options.cs
- Sex.v.NC17/player.cs
- Sex.v.NC17/PlayerSetup.cs
- Sex.v.NC17/RegisterObjects.cs
- Sex.v.NC17/registervolume.cs
- Sex.v.NC17/sae.cs
- Sex.v.NC17/sensor.cs
- Sex.v.NC17/server.cs
- Sex.v.NC17/serverDefaults.cs
- Sex.v.NC17/sex.cs
- Sex.v.NC17/sfx.strings.cs
- Sex.v.NC17/siege.cs
- Sex.v.NC17/sound.cs
- Sex.v.NC17/staticshape.cs
- Sex.v.NC17/station.cs
- Sex.v.NC17/tag.cs
- Sex.v.NC17/ted.cs
- Sex.v.NC17/terrains.cs
- Sex.v.NC17/Training_AI.cs
- Sex.v.NC17/Training_Commander.cs
- Sex.v.NC17/Training_CTF.cs
- Sex.v.NC17/Training_Defend_Destroy.cs
- Sex.v.NC17/Training_Retrieval.cs
- Sex.v.NC17/Training_Towers.cs
- Sex.v.NC17/Training_Vehicles.cs
- Sex.v.NC17/Training_Weapons.cs
- Sex.v.NC17/Training_Welcome.cs
- Sex.v.NC17/trees.cs
- Sex.v.NC17/trigger.cs
- Sex.v.NC17/TriggerFunctions.cs
- Sex.v.NC17/tsDefaultMatProps.cs
- Sex.v.NC17/turret.cs
- Sex.v.NC17/vehicle.cs
- Sex.v.NC17/worlds.cs
- Sex.v.NC17/
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=208
Archived source HTML: _source/file/208.html
Original page: https://library.theexiled.pwnageservers.com/file.php?id=208
Archived source HTML: _source/file/208.html