⌂Starsiege: Tribes Community Archive

ItemImageData LiLFFBImage community-made

Not part of the retail game. No Dynamix version of this name exists.

37mods
7variants
49%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFG

7 variants across 37 mods; the most-shipped one is in 49% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA18 modsB5 modsC5 modsD3 modsE2 modsspread
reloadTime10.250.250.2513 vals
minEnergy——11—1 vals
maxEnergy——0.10.1—1 vals
projectileTypeLiLFFBShellLiLFFBShellLiLFFBShell—LiLFFBShell1 vals
ammoTypeLiLFFBAmmoLiLFFBAmmo——LiLFFBAmmo1 vals
sfxFireSoundMortarTurretFireSoundMortarTurretFireSoundMortarTurretFireSoundFireGrenadeSoundMortarTurretFire2 vals
sfxActivateSoundChainTurretOnSoundPickUpWeaponSoundChainTurretOnSoundPickUpWeaponSoundShellClick23 vals
sfxReadySoundGeneratorPowerSoundMortarIdle—SoundMortarIdleSoundGeneratorPower2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 7 variants, not just the 5 shown.

1 more properties that differ

mountRotation

Same in all 7 variants (5)

shapeFile "mortargun", mountPoint 0, weaponType 0, accuFire false, fireTime 0

Neighbourhood

Used by

ItemData LiLFFBimageType

Points at

projectileTypeGrenadeData LiLFFBShell34 mods
sfxFireSoundData SoundMortarTurretFire34 mods
sfxFireSoundData SoundFireGrenade3 mods
sfxActivateSoundData SoundChainTurretOn25 mods
sfxActivateSoundData SoundPickUpWeapon10 mods
sfxActivateSoundData SoundShellClick22 mods
sfxReadySoundData SoundGeneratorPower22 mods
sfxReadySoundData SoundMortarIdle10 mods

All 7 variants

A 18 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeLiLFFBAmmo
projectileTypeLiLFFBShell
accuFirefalse
reloadTime1
fireTime0
sfxFireSoundMortarTurretFire
sfxActivateSoundChainTurretOn
sfxReadySoundGeneratorPower
B 5 mods reloadTime 0.25 · sfxActivate SoundPickUpWeapon · sfxReady SoundMortarIdle
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeLiLFFBAmmo
projectileTypeLiLFFBShell
accuFirefalse
reloadTime0.25
fireTime0
sfxFireSoundMortarTurretFire
sfxActivateSoundPickUpWeapon
sfxReadySoundMortarIdle
C 5 mods reloadTime 0.25 · minEnergy 1 · maxEnergy 0.1 · no ammoType
shapeFile"mortargun"
mountPoint0
weaponType0
projectileTypeLiLFFBShell
accuFirefalse
reloadTime0.25
fireTime0
minEnergy1
maxEnergy0.1
sfxFireSoundMortarTurretFire
sfxActivateSoundChainTurretOn
D 3 mods reloadTime 0.25 · minEnergy 1 · maxEnergy 0.1 · no projectileType
shapeFile"mortargun"
mountPoint0
mountRotation{ 0, 0.785, 0 }
weaponType0
accuFirefalse
reloadTime0.25
fireTime0
minEnergy1
maxEnergy0.1
sfxFireSoundFireGrenade
sfxActivateSoundPickUpWeapon
sfxReadySoundMortarIdle
E 2 mods sfxActivate SoundShellClick2
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeLiLFFBAmmo
projectileTypeLiLFFBShell
accuFirefalse
reloadTime1
fireTime0
sfxFireSoundMortarTurretFire
sfxActivateSoundShellClick2
sfxReadySoundGeneratorPower
F 2 mods reloadTime 0.25
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeLiLFFBAmmo
projectileTypeLiLFFBShell
accuFirefalse
reloadTime0.25
fireTime0
sfxFireSoundMortarTurretFire
sfxActivateSoundChainTurretOn
sfxReadySoundGeneratorPower
G 2 mods reloadTime 0.35 · sfxActivate SoundPickUpWeapon · sfxReady SoundMortarIdle
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeLiLFFBAmmo
projectileTypeLiLFFBShell
accuFirefalse
reloadTime0.35
fireTime0
sfxFireSoundMortarTurretFire
sfxActivateSoundPickUpWeapon
sfxReadySoundMortarIdle