⌂Starsiege: Tribes Community Archive

ItemImageData LiLPOOmkiImage community-made

Not part of the retail game. No Dynamix version of this name exists.

29mods
10variants
38%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFGH+2

10 variants across 29 mods; the most-shipped one is in 38% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA11 modsB7 modsC2 modsD2 modsE2 modsspread
fireTime0.0100.020.00505 vals
minEnergy—1———1 vals
maxEnergy—0.1———1 vals
ammoTypeLiLPOOmkiAmmo—LiLPOOmkiAmmoLiLPOOmkiAmmoLiLPOOmkiAmmo1 vals
sfxFireSoundDryFireSoundDryFirericochet2SoundDryFireSoundDryFire3 vals
mountRotation———{ 0, 1.0, 0 }—1 vals
sfxActivateSoundPickUpWeaponSoundPickUpWeaponSoundShellClick2SoundPickUpWeaponSoundPickUpWeapon2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 10 variants, not just the 5 shown.

Same in all 10 variants (3)

mountPoint 0, weaponType 0, accuFire true

Neighbourhood

Used by

ItemData LiLPOOmkiimageType

Points at

projectileTypeBulletData LiLPOOmkiBullet28 mods
projectileTypeBulletData M16Bullet1 mods
sfxFireSoundData SoundDryFire26 mods
sfxFireSoundData ricochet22 mods
sfxFireSoundData SoundWPNAssault1 mods
sfxActivateSoundData SoundPickUpWeapon27 mods
sfxActivateSoundData SoundShellClick22 mods

All 10 variants

A 11 mods the most-shipped version
shapeFile"sniper"
mountPoint0
weaponType0
reloadTime0
fireTime0.01
ammoTypeLiLPOOmkiAmmo
projectileTypeLiLPOOmkiBullet
accuFiretrue
sfxFireSoundDryFire
sfxActivateSoundPickUpWeapon
B 7 mods fireTime 0 · minEnergy 1 · maxEnergy 0.1 · no ammoType
shapeFile"sniper"
mountPoint0
weaponType0
projectileTypeLiLPOOmkiBullet
accuFiretrue
reloadTime0
fireTime0
minEnergy1
maxEnergy0.1
sfxFireSoundDryFire
sfxActivateSoundPickUpWeapon
C 2 mods fireTime 0.02 · sfxFire ricochet2 · sfxActivate SoundShellClick2
shapeFile"sniper"
mountPoint0
weaponType0
reloadTime0
fireTime0.02
ammoTypeLiLPOOmkiAmmo
projectileTypeLiLPOOmkiBullet
accuFiretrue
sfxFirericochet2
sfxActivateSoundShellClick2
D 2 mods fireTime 0.005 · mountRotation { 0, 1.0, 0 }
shapeFile"sniper"
mountPoint0
mountRotation{ 0, 1.0, 0 }
weaponType0
reloadTime0
fireTime0.005
ammoTypeLiLPOOmkiAmmo
projectileTypeLiLPOOmkiBullet
accuFiretrue
sfxFireSoundDryFire
sfxActivateSoundPickUpWeapon
E 2 mods fireTime 0
shapeFile"sniper"
mountPoint0
weaponType0
reloadTime0
fireTime0
ammoTypeLiLPOOmkiAmmo
projectileTypeLiLPOOmkiBullet
accuFiretrue
sfxFireSoundDryFire
sfxActivateSoundPickUpWeapon
F 1 mods fireTime 0.06 · reloadTime 0.0 · minEnergy 1 · maxEnergy 0.1
shapeFile"wpn_assault"
mountPoint0
weaponType0
projectileTypeM16Bullet
accuFiretrue
reloadTime0.0
fireTime0.06
minEnergy1
maxEnergy0.1
sfxFireSoundWPNAssault
sfxActivateSoundPickUpWeapon
Shipped by: Ultra_Renegades_TC
G 1 mods fireTime 0.02
shapeFile"sniper"
mountPoint0
weaponType0
reloadTime0
fireTime0.02
ammoTypeLiLPOOmkiAmmo
projectileTypeLiLPOOmkiBullet
accuFiretrue
sfxFireSoundDryFire
sfxActivateSoundPickUpWeapon
H 1 mods mountRotation { 0, 1.0, 0 }
shapeFile"sniper"
mountRotation{ 0, 1.0, 0 }
mountPoint0
weaponType0
reloadTime0
fireTime0.01
ammoTypeLiLPOOmkiAmmo
projectileTypeLiLPOOmkiBullet
accuFiretrue
sfxFireSoundDryFire
sfxActivateSoundPickUpWeapon
I 1 mods minEnergy 1 · maxEnergy 0.1 · no ammoType
shapeFile"sniper"
mountPoint0
weaponType0
projectileTypeLiLPOOmkiBullet
accuFiretrue
reloadTime0
fireTime0.01
minEnergy1
maxEnergy0.1
sfxFireSoundDryFire
sfxActivateSoundPickUpWeapon
J 1 mods fireTime 0.005
shapeFile"sniper"
mountPoint0
weaponType0
reloadTime0
fireTime0.005
ammoTypeLiLPOOmkiAmmo
projectileTypeLiLPOOmkiBullet
accuFiretrue
sfxFireSoundDryFire
sfxActivateSoundPickUpWeapon