⌂Starsiege: Tribes Community Archive

BulletData LiLPOOmkiBullet community-made

Not part of the retail game. No Dynamix version of this name exists.

28mods
12variants
36%agreement
ABCDEFGH+4

12 variants across 28 mods; the most-shipped one is in 36% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA10 modsB4 modsC3 modsD2 modsE2 modsspread
damageValue128824 vals
muzzleVelocity90002000012000500030006 vals
mass0.050.050.050.050.022 vals
totalTime110.4114 vals
acceleration—5.0———1 vals
inheritedVelocityScale—1———1 vals
validateShape——truetrue—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 12 variants, not just the 5 shown.

Same in all 12 variants (5)

expRandCycle 0, bulletHoleIndex 0, damageClass 0, damageType $BulletDamageType, isVisible true

Neighbourhood

Used by

ItemImageData LiLPOOmkiImageprojectileType

All 12 variants

A 10 mods the most-shipped version
bulletShapeName"smoke.dts"
explosionTagbulletExp0
expRandCycle0
mass0.05
bulletHoleIndex0
damageClass0
damageValue1
damageType$BulletDamageType
muzzleVelocity9000
totalTime1
isVisibletrue
B 4 mods damageValue 2 · muzzleVelocity 20000 · acceleration 5.0 · inheritedVelocityScale 1
bulletShapeName"smoke.dts"
explosionTagbulletExp0
expRandCycle0
mass0.05
bulletHoleIndex0
damageClass0
damageValue2
damageType$BulletDamageType
muzzleVelocity20000
acceleration5.0
totalTime1
isVisibletrue
inheritedVelocityScale1
C 3 mods damageValue 8 · muzzleVelocity 12000 · totalTime 0.4 · validateShape true
bulletShapeName"smoke.dts"
validateShapetrue
explosionTagbulletExp0
expRandCycle0
mass0.05
bulletHoleIndex0
damageClass0
damageValue8
damageType$BulletDamageType
muzzleVelocity12000
totalTime0.4
isVisibletrue
D 2 mods damageValue 8 · muzzleVelocity 5000 · validateShape true
bulletShapeName"smoke.dts"
validateShapetrue
explosionTagbulletExp0
expRandCycle0
mass0.05
bulletHoleIndex0
damageClass0
damageValue8
damageType$BulletDamageType
muzzleVelocity5000
totalTime1
isVisibletrue
E 2 mods damageValue 2 · muzzleVelocity 3000 · mass 0.02
bulletShapeName"smoke.dts"
explosionTagbulletExp0
expRandCycle0
mass0.02
bulletHoleIndex0
damageClass0
damageValue2
damageType$BulletDamageType
muzzleVelocity3000
totalTime1
isVisibletrue
F 1 mods damageValue 8 · muzzleVelocity 12000 · bulletShapeName "plastrail.dts" · totalTime 2
bulletShapeName"plastrail.dts"
validateShapetrue
explosionTagbulletExp0
expRandCycle0
mass0.05
bulletHoleIndex0
damageClass0
damageValue8
damageType$BulletDamageType
muzzleVelocity12000
totalTime2
isVisibletrue
G 1 mods damageValue 8 · muzzleVelocity 7000 · validateShape true
bulletShapeName"smoke.dts"
validateShapetrue
explosionTagbulletExp0
expRandCycle0
mass0.05
bulletHoleIndex0
damageClass0
damageValue8
damageType$BulletDamageType
muzzleVelocity7000
totalTime1
isVisibletrue
H 1 mods damageValue 8 · muzzleVelocity 12000 · totalTime 2 · validateShape true
bulletShapeName"smoke.dts"
validateShapetrue
explosionTagbulletExp0
expRandCycle0
mass0.05
bulletHoleIndex0
damageClass0
damageValue8
damageType$BulletDamageType
muzzleVelocity12000
totalTime2
isVisibletrue
I 1 mods damageValue 2 · muzzleVelocity 5000 · explosionTag RifleExp
bulletShapeName"smoke.dts"
explosionTagRifleExp
expRandCycle0
mass0.05
bulletHoleIndex0
damageClass0
damageValue2
damageType$BulletDamageType
muzzleVelocity5000
totalTime1
isVisibletrue
J 1 mods damageValue 450 · muzzleVelocity 20000 · tracerLength 300000 · tracerPercentage 100
bulletShapeName"smoke.dts"
explosionTagbulletExp0
expRandCycle0
mass0.05
bulletHoleIndex0
damageClass0
damageValue450
damageType$BulletDamageType
muzzleVelocity20000
totalTime1
isVisibletrue
tracerPercentage100
tracerLength300000
Shipped by: Ultra_UX
K 1 mods damageValue 2 · validateShape true
bulletShapeName"smoke.dts"
validateShapetrue
explosionTagbulletExp0
expRandCycle0
mass0.05
bulletHoleIndex0
damageClass0
damageValue2
damageType$BulletDamageType
muzzleVelocity9000
totalTime1
isVisibletrue
L 1 mods damageValue 8 · muzzleVelocity 12000 · totalTime 0.3 · validateShape true
bulletShapeName"smoke.dts"
validateShapetrue
explosionTagbulletExp0
expRandCycle0
mass0.05
bulletHoleIndex0
damageClass0
damageValue8
damageType$BulletDamageType
muzzleVelocity12000
totalTime0.3
isVisibletrue