⌂Starsiege: Tribes Community Archive

ItemImageData LongRifleImage community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
3variants
33%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA1 modsB1 modsC1 modsspread
fireTime0.010.011.02 vals
reloadTime0.030.091.03 vals
projectileTypeLongRoundLongRoundUndefined2 vals
mountRotation——{ 0, -2.0, 0 }1 vals
shapeFile"chaingun""chaingun""plasma"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (10)

mountPoint 0, weaponType 0, ammoType LongAmmo, accuFire true, lightType 3, lightRadius 6, lightTime 2, lightColor { 1.0, 0, 0 }, sfxFire SoundFireBlaster, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData LongRifleimageType

Points at

projectileTypeBulletData LongRound2 mods
projectileTypeUndefined — never declared in this corpus1 mods
sfxFireSoundData SoundFireBlaster3 mods
sfxActivateSoundData SoundPickUpWeapon3 mods

All 3 variants

A 1 mods the most-shipped version
shapeFile"chaingun"
mountPoint0
weaponType0
ammoTypeLongAmmo
projectileTypeLongRound
accuFiretrue
reloadTime0.03
fireTime0.01
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFireBlaster
sfxActivateSoundPickUpWeapon
Shipped by: ravenstorm
B 1 mods reloadTime 0.09
shapeFile"chaingun"
mountPoint0
weaponType0
ammoTypeLongAmmo
projectileTypeLongRound
accuFiretrue
reloadTime0.09
fireTime0.01
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFireBlaster
sfxActivateSoundPickUpWeapon
Shipped by: tiz19
C 1 mods fireTime 1.0 · reloadTime 1.0 · projectileType Undefined · mountRotation { 0, -2.0, 0 }
shapeFile"plasma"
mountPoint0
mountRotation{ 0, -2.0, 0 }
weaponType0
ammoTypeLongAmmo
projectileTypeUndefined
accuFiretrue
reloadTime1.0
fireTime1.0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundFireBlaster
sfxActivateSoundPickUpWeapon
Shipped by: Gundam