ItemImageData LongRifleImage community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
3variants
33%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A1 mods | B1 mods | C1 mods | spread |
|---|
| fireTime | 0.01 | 0.01 | 1.0 | 2 vals |
|---|
| reloadTime | 0.03 | 0.09 | 1.0 | 3 vals |
|---|
| projectileType | LongRound | LongRound | Undefined | 2 vals |
|---|
| mountRotation | — | — | { 0, -2.0, 0 } | 1 vals |
|---|
| shapeFile | "chaingun" | "chaingun" | "plasma" | 2 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (10)
mountPoint 0, weaponType 0, ammoType LongAmmo, accuFire true, lightType 3, lightRadius 6, lightTime 2, lightColor { 1.0, 0, 0 }, sfxFire SoundFireBlaster, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 3 variants
A 1 mods the most-shipped version
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | LongAmmo |
|---|
| projectileType | LongRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.03 |
|---|
| fireTime | 0.01 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundFireBlaster |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
B 1 mods reloadTime 0.09
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | LongAmmo |
|---|
| projectileType | LongRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.09 |
|---|
| fireTime | 0.01 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundFireBlaster |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
C 1 mods fireTime 1.0 · reloadTime 1.0 · projectileType Undefined · mountRotation { 0, -2.0, 0 }
| shapeFile | "plasma" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, -2.0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | LongAmmo |
|---|
| projectileType | Undefined |
|---|
| accuFire | true |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundFireBlaster |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|