ItemImageData MagGunImage community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
3variants
33%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (10)
mountPoint 0, weaponType 2, minEnergy 3, reloadTime 0.2, lightType 3, lightRadius 2, lightTime 1, lightColor { 0.85, 0.25, 0.25 }, sfxActivate SoundPickUpWeapon, sfxFire SoundELFIdle
Neighbourhood
Used by
Points at
All 3 variants
A 1 mods the most-shipped version
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | MagnetCharge |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 15 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.85, 0.25, 0.25 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|
B 1 mods maxEnergy 7 · no projectileType · mountOffset { -0.1, 0, 0 } · mountRotation { 0, -1.575, 0}
| shapeFile | "repairgun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -0.1, 0, 0 } |
|---|
| mountRotation | { 0, -1.575, 0} |
|---|
| weaponType | 2 |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 7 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.85, 0.25, 0.25 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|
C 1 mods shapeFile "repairgun"
| shapeFile | "repairgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | MagnetCharge |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 15 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.85, 0.25, 0.25 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|