ItemImageData MECHRocketLauncher2Image community-made
Not part of the retail game. No Dynamix version of this name exists.
19mods
3variants
68%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 19 mods; the most-shipped one is in 68% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (9)
shapeFile "mortargun", mountPoint 0, mountOffset { -1.2, -0.45, 0 }, mountRotation { 0, 0, 0}, weaponType 0, accuFire true, sfxFire SoundMissileTurretFire, fireTime 0.1, minEnergy 5
Neighbourhood
Used by
Points at
All 3 variants
A 13 mods the most-shipped version
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -1.2, -0.45, 0 } |
|---|
| mountRotation | { 0, 0, 0} |
|---|
| weaponType | 0 |
|---|
| reloadTime | 1.0 |
|---|
| ammoType | MissileAmmo |
|---|
| accuFire | true |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| fireTime | 0.1 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 6 |
|---|
B 4 mods reloadTime 0.1 · maxEnergy 30
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -1.2, -0.45, 0 } |
|---|
| mountRotation | { 0, 0, 0} |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.1 |
|---|
| ammoType | MissileAmmo |
|---|
| accuFire | true |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| fireTime | 0.1 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 30 |
|---|
C 2 mods ammoType MECHMissileAmmo
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -1.2, -0.45, 0 } |
|---|
| mountRotation | { 0, 0, 0} |
|---|
| weaponType | 0 |
|---|
| reloadTime | 1.0 |
|---|
| ammoType | MECHMissileAmmo |
|---|
| accuFire | true |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| fireTime | 0.1 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 6 |
|---|