ItemImageData MECHRocketLauncherImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 19 mods; the most-shipped one is in 68% of them — one version dominates.
What the variants disagree about
| property | A13 mods | B4 mods | C2 mods | spread |
|---|---|---|---|---|
| reloadTime | 1.5 | 0.5 | 1.5 | 2 vals |
| ammoType | MissileAmmo | MissileAmmo | MECHMissileAmmo | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (13)
shapeFile "mortargun", mountPoint 0, mountOffset { -1.345, 0.08, 0.004 }, mountRotation { 0, 1.575, 0 }, weaponType 0, fireTime 0.1, minEnergy 5, maxEnergy 6, accuFire true, sfxFire SoundMissileTurretFire, sfxActivate SoundPickupminigun, sfxReload SoundSpinUp, sfxReady SoundMiniDown
Neighbourhood
Used by
| ItemData MECHRocketLauncher | imageType |
Points at
| sfxFire | SoundData SoundMissileTurretFire | 19 mods |
| sfxActivate | SoundData SoundPickupminigun | 19 mods |
| sfxReady | SoundData SoundMiniDown | 19 mods |
All 3 variants
A 13 mods the most-shipped version
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| mountOffset | { -1.345, 0.08, 0.004 } |
| mountRotation | { 0, 1.575, 0 } |
| weaponType | 0 |
| reloadTime | 1.5 |
| fireTime | 0.1 |
| minEnergy | 5 |
| maxEnergy | 6 |
| ammoType | MissileAmmo |
| accuFire | true |
| sfxFire | SoundMissileTurretFire |
| sfxActivate | SoundPickupminigun |
| sfxReload | SoundSpinUp |
| sfxReady | SoundMiniDown |
B 4 mods reloadTime 0.5
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| mountOffset | { -1.345, 0.08, 0.004 } |
| mountRotation | { 0, 1.575, 0 } |
| weaponType | 0 |
| reloadTime | 0.5 |
| fireTime | 0.1 |
| minEnergy | 5 |
| maxEnergy | 6 |
| ammoType | MissileAmmo |
| accuFire | true |
| sfxFire | SoundMissileTurretFire |
| sfxActivate | SoundPickupminigun |
| sfxReload | SoundSpinUp |
| sfxReady | SoundMiniDown |
C 2 mods ammoType MECHMissileAmmo
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| mountOffset | { -1.345, 0.08, 0.004 } |
| mountRotation | { 0, 1.575, 0 } |
| weaponType | 0 |
| reloadTime | 1.5 |
| fireTime | 0.1 |
| minEnergy | 5 |
| maxEnergy | 6 |
| ammoType | MECHMissileAmmo |
| accuFire | true |
| sfxFire | SoundMissileTurretFire |
| sfxActivate | SoundPickupminigun |
| sfxReload | SoundSpinUp |
| sfxReady | SoundMiniDown |