⌂Starsiege: Tribes Community Archive

ItemImageData Minigun2Image community-made

Not part of the retail game. No Dynamix version of this name exists.

29mods
5variants
48%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDE

5 variants across 29 mods; the most-shipped one is in 48% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA14 modsB6 modsC4 modsD3 modsE2 modsspread
weaponType100012 vals
fireTime0.10.020.020.020.12 vals
spinUpTime0.1———0.11 vals
spinDownTime0.1———0.11 vals
projectileTypeMinigunBullet———ChaingunBullet2 vals
lightRadius3———31 vals
sfxFireSoundFireChaingundebrissmallexplosiondebrissmallexplosiondebrissmallexplosionSoundFireChaingun2 vals
lightTime1———11 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

4 more properties that differ

lightType, mountRotation, lightColor, sfxActivate

Same in all 5 variants (6)

shapeFile "chaingun", mountPoint 0, mountOffset { 0, 0, 0 }, reloadTime 0, ammoType MinigunAmmo, accuFire true

Neighbourhood

Used by

ItemData Minigun2imageType

Points at

projectileTypeBulletData MinigunBullet14 mods
projectileTypeBulletData ChaingunBullet / RocketData ChaingunBullet2 mods
sfxFireSoundData SoundFireChaingun16 mods
sfxFireSoundData debrissmallexplosion13 mods
sfxActivateSoundData SoundPickUpWeapon13 mods

All 5 variants

A 14 mods the most-shipped version
shapeFile"chaingun"
mountPoint0
mountRotation{ 0,-1.57, 0 }
mountOffset{ 0, 0, 0 }
weaponType1
reloadTime0
spinUpTime0.1
spinDownTime0.1
fireTime0.1
ammoTypeMinigunAmmo
projectileTypeMinigunBullet
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireChaingun
B 6 mods weaponType 0 · fireTime 0.02 · no spinUpTime · no spinDownTime
shapeFile"chaingun"
mountPoint0
mountRotation{ 0,-1.57, 0 }
mountOffset{ 0, 0, 0 }
weaponType0
reloadTime0
fireTime0.02
ammoTypeMinigunAmmo
accuFiretrue
sfxFiredebrissmallexplosion
sfxActivateSoundPickUpWeapon
C 4 mods weaponType 0 · fireTime 0.02 · no spinUpTime · no spinDownTime
shapeFile"chaingun"
mountPoint0
mountRotation{ 0,3.11, 0 }
mountOffset{ 0, 0, 0 }
weaponType0
reloadTime0
fireTime0.02
ammoTypeMinigunAmmo
accuFiretrue
sfxFiredebrissmallexplosion
sfxActivateSoundPickUpWeapon
D 3 mods weaponType 0 · fireTime 0.02 · no spinUpTime · no spinDownTime
shapeFile"chaingun"
mountPoint0
mountRotation{ 0,1.57, 0 }
mountOffset{ 0, 0, 0 }
weaponType0
reloadTime0
fireTime0.02
ammoTypeMinigunAmmo
accuFiretrue
sfxFiredebrissmallexplosion
sfxActivateSoundPickUpWeapon
E 2 mods projectileType ChaingunBullet
shapeFile"chaingun"
mountPoint0
mountRotation{ 0,-1.57, 0 }
mountOffset{ 0, 0, 0 }
weaponType1
reloadTime0
spinUpTime0.1
spinDownTime0.1
fireTime0.1
ammoTypeMinigunAmmo
projectileTypeChaingunBullet
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireChaingun