⌂Starsiege: Tribes Community Archive

ItemImageData MMinigun3Image community-made

Not part of the retail game. No Dynamix version of this name exists.

16mods
3variants
81%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 16 mods; the most-shipped one is in 81% of them — almost everyone ships the same version.

What the variants disagree about

propertyA13 modsB2 modsC1 modsspread
sfxFireSoundFireChaingun—SoundFireChaingun1 vals
shapeFile"chaingun""chaingun""TrinAssaultCannon"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (15)

mountPoint 0, mountOffset { 0, -0.351, 0 }, mountRotation { 0, -1.01, 0 }, weaponType 1, reloadTime 0, spinUpTime 0.1, spinDownTime 0.1, fireTime 0.1, ammoType MMinigunAmmo, projectileType ChaingunBullet, accuFire true, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1 }

Neighbourhood

Used by

ItemData MMinigun3imageType

Points at

projectileTypeBulletData ChaingunBullet / RocketData ChaingunBullet16 mods
sfxFireSoundData SoundFireChaingun14 mods

All 3 variants

A 13 mods the most-shipped version
shapeFile"chaingun"
mountPoint0
mountOffset{ 0, -0.351, 0 }
mountRotation{ 0, -1.01, 0 }
weaponType1
reloadTime0
spinUpTime0.1
spinDownTime0.1
fireTime0.1
ammoTypeMMinigunAmmo
projectileTypeChaingunBullet
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireChaingun
B 2 mods no sfxFire
shapeFile"chaingun"
mountPoint0
mountOffset{ 0, -0.351, 0 }
mountRotation{ 0, -1.01, 0 }
weaponType1
reloadTime0
spinUpTime0.1
spinDownTime0.1
fireTime0.1
ammoTypeMMinigunAmmo
projectileTypeChaingunBullet
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
C 1 mods shapeFile "TrinAssaultCannon"
shapeFile"TrinAssaultCannon"
mountPoint0
mountOffset{ 0, -0.351, 0 }
mountRotation{ 0, -1.01, 0 }
weaponType1
reloadTime0
spinUpTime0.1
spinDownTime0.1
fireTime0.1
ammoTypeMMinigunAmmo
projectileTypeChaingunBullet
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireChaingun