ItemImageData MMinigunImage community-made
Not part of the retail game. No Dynamix version of this name exists.
16mods
3variants
88%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 16 mods; the most-shipped one is in 88% of them — almost everyone ships the same version.
What the variants disagree about
| property | A14 mods | B1 mods | C1 mods | spread |
|---|
| accuFire | true | true | — | 1 vals |
|---|
| sfxFire | SoundFireChaingun | SoundFireChaingun | — | 1 vals |
|---|
| sfxSpinDown | SoundMiniDown | MachmingunSpinDown | — | 2 vals |
|---|
| shapeFile | "chaingun" | "TrinAssaultCannon" | "paintgun" | 3 vals |
|---|
| mountOffset | { -1.3051, -0.201, 0.251 } | { -1.3051, -0.201, 0.251 } | { -1.21, -0.351, 0 } | 2 vals |
|---|
| mountRotation | { 0, 1.501, 0 } | { 0, 1.501, 0 } | { 0, 1.01, 0} | 2 vals |
|---|
| sfxActivate | SoundPickupminigun | SoundPickupminigun | — | 1 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (11)
mountPoint 0, weaponType 1, reloadTime 0, spinUpTime 0.1, spinDownTime 0.1, fireTime 0.1, ammoType MMinigunAmmo, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1 }
Neighbourhood
Used by
Points at
All 3 variants
A 14 mods the most-shipped version
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -1.3051, -0.201, 0.251 } |
|---|
| mountRotation | { 0, 1.501, 0 } |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.1 |
|---|
| spinDownTime | 0.1 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | MMinigunAmmo |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickupminigun |
|---|
| sfxSpinDown | SoundMiniDown |
|---|
B 1 mods sfxSpinDown MachmingunSpinDown · shapeFile "TrinAssaultCannon"
| shapeFile | "TrinAssaultCannon" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -1.3051, -0.201, 0.251 } |
|---|
| mountRotation | { 0, 1.501, 0 } |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.1 |
|---|
| spinDownTime | 0.1 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | MMinigunAmmo |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickupminigun |
|---|
| sfxSpinDown | MachmingunSpinDown |
|---|
C 1 mods no accuFire · no sfxFire · mountOffset { -1.21, -0.351, 0 } · mountRotation { 0, 1.01, 0}
| shapeFile | "paintgun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -1.21, -0.351, 0 } |
|---|
| mountRotation | { 0, 1.01, 0} |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| ammoType | MMinigunAmmo |
|---|
| spinUpTime | 0.1 |
|---|
| spinDownTime | 0.1 |
|---|
| fireTime | 0.1 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|