⌂Starsiege: Tribes Community Archive

ItemImageData Mortar3Image community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
weaponType—01 vals
accuFire—true1 vals
firstPerson"true"—1 vals
mountOffset{0, 0.5, 0}{ -0.03, 0.3, 0.1 }2 vals
mountRotation{0, 0, 0}{ 0, 0, 3.14159 }2 vals
shapeFile"rocket""fusionbolt"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (1)

mountPoint 0

Neighbourhood

Used by

ItemData Mortar3imageType

All 2 variants

A 1 mods the most-shipped version
shapeFile"rocket"
mountPoint0
mountOffset{0, 0.5, 0}
mountRotation{0, 0, 0}
firstPerson"true"
Shipped by: 420Snipers
B 1 mods weaponType 0 · accuFire true · no firstPerson · mountOffset { -0.03, 0.3, 0.1 }
shapeFile"fusionbolt"
mountPoint0
mountOffset{ -0.03, 0.3, 0.1 }
mountRotation{ 0, 0, 3.14159 }
weaponType0
accuFiretrue
Shipped by: ET War