⌂Starsiege: Tribes Community Archive

ItemImageData MrpgLauncher2Image community-made

Not part of the retail game. No Dynamix version of this name exists.

19mods
4variants
47%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 2 existing Dynamix models, shown in the configurations the mod's script uses (first person, third person, projectile). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
Projectile
ABCD

4 variants across 19 mods; the most-shipped one is in 47% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA9 modsB5 modsC4 modsD1 modsspread
reloadTime1.02.81.02.82 vals
projectileTypeSuperBlasterRPGRPGRPG2 vals
sfxFire—SoundMissileTurretFireSoundMissileTurretFire—1 vals
shapeFile"mortargun""mortargun""mortargun""rlauncher"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

Same in all 4 variants (6)

ammoType MrpgAmmo, mountPoint 0, mountOffset { -1.2, -0.35, 0 }, mountRotation { 0, 1.0, 0}, weaponType 0, accuFire false

Neighbourhood

Used by

ItemData MrpgLauncher2imageType

Points at

projectileTypeRocketData RPG / ItemData RPG10 mods
projectileTypeRocketData SuperBlaster / ItemData SuperBlaster9 mods
sfxFireSoundData SoundMissileTurretFire9 mods

All 4 variants

A 9 mods the most-shipped version
ammoTypeMrpgAmmo
projectileTypeSuperBlaster
shapeFile"mortargun"
mountPoint0
mountOffset{ -1.2, -0.35, 0 }
mountRotation{ 0, 1.0, 0}
weaponType0
reloadTime1.0
accuFirefalse
B 5 mods reloadTime 2.8 · projectileType RPG · sfxFire SoundMissileTurretFire
ammoTypeMrpgAmmo
projectileTypeRPG
shapeFile"mortargun"
mountPoint0
mountOffset{ -1.2, -0.35, 0 }
mountRotation{ 0, 1.0, 0}
weaponType0
reloadTime2.8
accuFirefalse
sfxFireSoundMissileTurretFire
C 4 mods projectileType RPG · sfxFire SoundMissileTurretFire
ammoTypeMrpgAmmo
projectileTypeRPG
shapeFile"mortargun"
mountPoint0
mountOffset{ -1.2, -0.35, 0 }
mountRotation{ 0, 1.0, 0}
weaponType0
reloadTime1.0
accuFirefalse
sfxFireSoundMissileTurretFire
D 1 mods reloadTime 2.8 · projectileType RPG · shapeFile "rlauncher"
ammoTypeMrpgAmmo
projectileTypeRPG
shapeFile"rlauncher"
mountPoint0
mountOffset{ -1.2, -0.35, 0 }
mountRotation{ 0, 1.0, 0}
weaponType0
reloadTime2.8
accuFirefalse