⌂Starsiege: Tribes Community Archive

ItemImageData MrpgLauncher4Image community-made

Not part of the retail game. No Dynamix version of this name exists.

19mods
5variants
47%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 2 existing Dynamix models, shown in the configurations the mod's script uses (first person, third person, projectile). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
Projectile
ABCDE

5 variants across 19 mods; the most-shipped one is in 47% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA9 modsB4 modsC4 modsD1 modsE1 modsspread
reloadTime1.01.00.82.82.83 vals
projectileTypeSuperBlasterRPGRPGRPGRPG2 vals
sfxFire—SoundMissileTurretFireSoundMissileTurretFireSoundMissileTurretFire—1 vals
shapeFile"mortargun""mortargun""mortargun""mortargun""rlauncher"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

Same in all 5 variants (7)

ammoType MrpgAmmo, mountPoint 0, mountOffset {0.10, -0.20, 0.25 }, mountRotation { 0, -1.50, 0}, weaponType 0, accuFire false, fireTime 0.1

Neighbourhood

Used by

ItemData MrpgLauncher4imageType

Points at

projectileTypeRocketData RPG / ItemData RPG10 mods
projectileTypeRocketData SuperBlaster / ItemData SuperBlaster9 mods
sfxFireSoundData SoundMissileTurretFire9 mods

All 5 variants

A 9 mods the most-shipped version
ammoTypeMrpgAmmo
projectileTypeSuperBlaster
shapeFile"mortargun"
mountPoint0
mountOffset{0.10, -0.20, 0.25 }
mountRotation{ 0, -1.50, 0}
weaponType0
reloadTime1.0
accuFirefalse
fireTime0.1
B 4 mods projectileType RPG · sfxFire SoundMissileTurretFire
ammoTypeMrpgAmmo
projectileTypeRPG
shapeFile"mortargun"
mountPoint0
mountOffset{0.10, -0.20, 0.25 }
mountRotation{ 0, -1.50, 0}
weaponType0
reloadTime1.0
accuFirefalse
sfxFireSoundMissileTurretFire
fireTime0.1
C 4 mods reloadTime 0.8 · projectileType RPG · sfxFire SoundMissileTurretFire
ammoTypeMrpgAmmo
projectileTypeRPG
shapeFile"mortargun"
mountPoint0
mountOffset{0.10, -0.20, 0.25 }
mountRotation{ 0, -1.50, 0}
weaponType0
reloadTime0.8
accuFirefalse
sfxFireSoundMissileTurretFire
fireTime0.1
D 1 mods reloadTime 2.8 · projectileType RPG · sfxFire SoundMissileTurretFire
ammoTypeMrpgAmmo
projectileTypeRPG
shapeFile"mortargun"
mountPoint0
mountOffset{0.10, -0.20, 0.25 }
mountRotation{ 0, -1.50, 0}
weaponType0
reloadTime2.8
accuFirefalse
sfxFireSoundMissileTurretFire
fireTime0.1
E 1 mods reloadTime 2.8 · projectileType RPG · shapeFile "rlauncher"
ammoTypeMrpgAmmo
projectileTypeRPG
shapeFile"rlauncher"
mountPoint0
mountOffset{0.10, -0.20, 0.25 }
mountRotation{ 0, -1.50, 0}
weaponType0
reloadTime2.8
accuFirefalse
fireTime0.1