⌂Starsiege: Tribes Community Archive

ItemImageData MrpgLauncherImage community-made

Not part of the retail game. No Dynamix version of this name exists.

19mods
5variants
47%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDE

5 variants across 19 mods; the most-shipped one is in 47% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA9 modsB5 modsC3 modsD1 modsE1 modsspread
fireTime0.10.20.10.20.22 vals
reloadTime0.43.51.51.03.54 vals
sfxFireSoundPlasmaTurretFireSoundMissileTurretFireSoundMissileTurretFireSoundMissileTurretFireRPGFireSound3 vals
sfxReload—SoundSpinUpSoundSpinUpSoundSpinUpSoundRPGReload2 vals
sfxActivateSoundPickupminigunSoundPickupminigunSoundPickupminigunSoundPickupminigunSoundPickUpWeapon2 vals
sfxReadySoundMiniDownSoundMiniDownSoundMiniDownSoundMiniDown—1 vals
shapeFile"mortargun""mortargun""mortargun""mortargun""rlauncher"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

Same in all 5 variants (8)

mountPoint 0, mountOffset { -1.305, -0.20, 0.25 }, mountRotation { 0, 1.50, 0 }, weaponType 0, minEnergy 5, maxEnergy 6, ammoType MrpgAmmo, accuFire true

Neighbourhood

Used by

ItemData MrpgLauncherimageType

Points at

sfxFireSoundData SoundPlasmaTurretFire9 mods
sfxFireSoundData SoundMissileTurretFire9 mods
sfxFireSoundData RPGFireSound1 mods
sfxActivateSoundData SoundPickupminigun18 mods
sfxActivateSoundData SoundPickUpWeapon1 mods
sfxReadySoundData SoundMiniDown18 mods

All 5 variants

A 9 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
mountOffset{ -1.305, -0.20, 0.25 }
mountRotation{ 0, 1.50, 0 }
weaponType0
reloadTime0.4
fireTime0.1
minEnergy5
maxEnergy6
ammoTypeMrpgAmmo
accuFiretrue
sfxFireSoundPlasmaTurretFire
sfxActivateSoundPickupminigun
sfxReadySoundMiniDown
B 5 mods fireTime 0.2 · reloadTime 3.5 · sfxFire SoundMissileTurretFire · sfxReload SoundSpinUp
shapeFile"mortargun"
mountPoint0
mountOffset{ -1.305, -0.20, 0.25 }
mountRotation{ 0, 1.50, 0 }
weaponType0
reloadTime3.5
fireTime0.2
minEnergy5
maxEnergy6
ammoTypeMrpgAmmo
accuFiretrue
sfxFireSoundMissileTurretFire
sfxActivateSoundPickupminigun
sfxReloadSoundSpinUp
sfxReadySoundMiniDown
C 3 mods reloadTime 1.5 · sfxFire SoundMissileTurretFire · sfxReload SoundSpinUp
shapeFile"mortargun"
mountPoint0
mountOffset{ -1.305, -0.20, 0.25 }
mountRotation{ 0, 1.50, 0 }
weaponType0
reloadTime1.5
fireTime0.1
minEnergy5
maxEnergy6
ammoTypeMrpgAmmo
accuFiretrue
sfxFireSoundMissileTurretFire
sfxActivateSoundPickupminigun
sfxReloadSoundSpinUp
sfxReadySoundMiniDown
D 1 mods fireTime 0.2 · reloadTime 1.0 · sfxFire SoundMissileTurretFire · sfxReload SoundSpinUp
shapeFile"mortargun"
mountPoint0
mountOffset{ -1.305, -0.20, 0.25 }
mountRotation{ 0, 1.50, 0 }
weaponType0
reloadTime1.0
fireTime0.2
minEnergy5
maxEnergy6
ammoTypeMrpgAmmo
accuFiretrue
sfxFireSoundMissileTurretFire
sfxActivateSoundPickupminigun
sfxReloadSoundSpinUp
sfxReadySoundMiniDown
Shipped by: Armageddon
E 1 mods fireTime 0.2 · reloadTime 3.5 · sfxFire RPGFireSound · sfxActivate SoundPickUpWeapon
shapeFile"rlauncher"
mountPoint0
mountOffset{ -1.305, -0.20, 0.25 }
mountRotation{ 0, 1.50, 0 }
weaponType0
reloadTime3.5
fireTime0.2
minEnergy5
maxEnergy6
ammoTypeMrpgAmmo
accuFiretrue
sfxFireRPGFireSound
sfxActivateSoundPickUpWeapon
sfxReloadSoundRPGReload