⌂Starsiege: Tribes Community Archive

ItemImageData NukeGunImage community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
fireTime0.23.02 vals
reloadTime—21 vals
projectileTypeFlierNukeNukeRocket2 vals
sfxFireSoundFireFlierRocketSoundFireNuke2 vals
sfxActivateSoundPickUpWeaponSoundActivatePDA2 vals
sfxReadySoundMortarIdleSoundBeaconActive2 vals
sfxReload—SoundActivateAmmoStation1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (9)

shapeFile "mortargun", mountPoint 0, weaponType 0, ammoType NukeAmmo, accuFire false, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1.0 }

Neighbourhood

Used by

ItemData NukeGunimageType

Points at

projectileTypeRocketData FlierNuke3 mods
projectileTypeRocketData NukeRocket1 mods
sfxFireSoundData SoundFireFlierRocket3 mods
sfxFireSoundData SoundFireNuke1 mods
sfxActivateSoundData SoundPickUpWeapon3 mods
sfxActivateSoundData SoundActivatePDA1 mods
sfxReadySoundData SoundMortarIdle3 mods
sfxReadySoundData SoundBeaconActive1 mods

All 2 variants

A 3 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeNukeAmmo
projectileTypeFlierNuke
accuFirefalse
fireTime0.2
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireFlierRocket
sfxActivateSoundPickUpWeapon
sfxReadySoundMortarIdle
Shipped by: NFSv1NFSv36Bnfs
B 1 mods fireTime 3.0 · reloadTime 2 · projectileType NukeRocket · sfxFire SoundFireNuke
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeNukeAmmo
projectileTypeNukeRocket
accuFirefalse
reloadTime2
fireTime3.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireNuke
sfxActivateSoundActivatePDA
sfxReloadSoundActivateAmmoStation
sfxReadySoundBeaconActive
Shipped by: apollo11