⌂Starsiege: Tribes Community Archive

ItemImageData OmegaRifleImage community-made

Not part of the retail game. No Dynamix version of this name exists.

14mods
3variants
71%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 14 mods; the most-shipped one is in 71% of them — one version dominates.

What the variants disagree about

propertyA10 modsB2 modsC2 modsspread
weaponType2022 vals
FireTime—0.40.352 vals
reloadTime0.20.20.42 vals
minEnergy36032 vals
maxEnergy1190112 vals
projectileTypeOmegaBoltEMPIRIALMaserfbeamOmegaBolt2 vals
sfxFireSoundELFIdleSoundFirePistolSoundFirePistol2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (7)

shapeFile "sniper", mountPoint 0, lightType 3, lightRadius 2, lightTime 1, lightColor { 0.25, 0.25, 0.85 }, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData OmegaRifleimageType

Points at

projectileTypeBulletData OmegaBolt / LightningData OmegaBolt / LaserData OmegaBolt12 mods
projectileTypeLaserData EMPIRIALMaserfbeam2 mods
sfxActivateSoundData SoundPickUpWeapon14 mods
sfxFireSoundData SoundELFIdle10 mods
sfxFireSoundData SoundFirePistol4 mods

All 3 variants

A 10 mods the most-shipped version
shapeFile"sniper"
mountPoint0
weaponType2
projectileTypeOmegaBolt
minEnergy3
maxEnergy11
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
B 2 mods weaponType 0 · FireTime 0.4 · minEnergy 60 · maxEnergy 90
shapeFile"sniper"
mountPoint0
weaponType0
projectileTypeEMPIRIALMaserfbeam
minEnergy60
maxEnergy90
reloadTime0.2
FireTime0.4
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundFirePistol
C 2 mods FireTime 0.35 · reloadTime 0.4 · sfxFire SoundFirePistol
shapeFile"sniper"
mountPoint0
weaponType2
projectileTypeOmegaBolt
minEnergy3
maxEnergy11
reloadTime0.4
FireTime0.35
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundFirePistol