⌂Starsiege: Tribes Community Archive

ItemImageData ParticleBeamWeaponImage3 community-made

Not part of the retail game. No Dynamix version of this name exists.

15mods
4variants
60%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCD

4 variants across 15 mods; the most-shipped one is in 60% of them — one version dominates.

What the variants disagree about

propertyA9 modsB4 modsC2 modsD1 modsspread
fireTime2.50.02.52.52 vals
reloadTime1.50.01.51.52 vals
minEnergy-60-60-60—1 vals
maxEnergy-6-6-6—1 vals
projectileTypePhrailterLaserPhrailterLaserPhrailterLaser—1 vals
mountRotation{ 0 , 2.5 , 0 }{ 0 , 2.5 , 0 }{ 0 , 0 , 0 }{ 0 , 2.5 , 0 }2 vals
shapeFile"sniper""sniper""grenadel""sniper"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

Same in all 4 variants (4)

mountPoint 0, weaponType 0, mountOffset { 0.1 , 0 , 0 }, accuFire true

Neighbourhood

Used by

ItemData ParticleBeamWeapon3imageType

Points at

projectileTypeLaserData PhrailterLaser15 mods

All 4 variants

A 9 mods the most-shipped version
shapeFile"sniper"
mountPoint0
weaponType0
minEnergy-60
maxEnergy-6
projectileTypePhrailterLaser
mountRotation{ 0 , 2.5 , 0 }
mountOffset{ 0.1 , 0 , 0 }
accuFiretrue
reloadTime1.5
fireTime2.5
B 4 mods fireTime 0.0 · reloadTime 0.0
shapeFile"sniper"
mountPoint0
weaponType0
minEnergy-60
maxEnergy-6
projectileTypePhrailterLaser
mountRotation{ 0 , 2.5 , 0 }
mountOffset{ 0.1 , 0 , 0 }
accuFiretrue
reloadTime0.0
fireTime0.0
C 2 mods mountRotation { 0 , 0 , 0 } · shapeFile "grenadel"
shapeFile"grenadel"
mountPoint0
weaponType0
minEnergy-60
maxEnergy-6
projectileTypePhrailterLaser
mountRotation{ 0 , 0 , 0 }
mountOffset{ 0.1 , 0 , 0 }
accuFiretrue
reloadTime1.5
fireTime2.5
D 1 mods no minEnergy · no maxEnergy · no projectileType
shapeFile"sniper"
mountPoint0
weaponType0
mountRotation{ 0 , 2.5 , 0 }
mountOffset{ 0.1 , 0 , 0 }
accuFiretrue
reloadTime1.5
fireTime2.5
Shipped by: Annihilation1.50