ItemImageData PenisPackImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.
What the variants disagree about
| property | A4 mods | B1 mods | spread |
|---|---|---|---|
| weaponType | — | 0 | 1 vals |
| fireTime | — | 0 | 1 vals |
| reloadTime | — | 0.2 | 1 vals |
| minEnergy | — | 5 | 1 vals |
| maxEnergy | — | 6 | 1 vals |
| projectileType | — | Undefined | 1 vals |
| accuFire | — | false | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (10)
shapeFile "cactus1", mountPoint 2, mountOffset { 0, 0.2, -0.5 }, mountRotation { 0, 0, 0 }, lightType 3, lightRadius 3, lightTime 1, lightColor { 1.0, 0.7, 0.5 }, sfxFire SoundFlyerActive, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData PenisPack | imageType |
Points at
| sfxFire | SoundData SoundFlyerActive | 5 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 5 mods |
| projectileType | Undefined — never declared in this corpus | 1 mods |
All 2 variants
A 4 mods the most-shipped version
| shapeFile | "cactus1" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0, 0.2, -0.5 } |
| mountRotation | { 0, 0, 0 } |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 1.0, 0.7, 0.5 } |
| sfxFire | SoundFlyerActive |
| sfxActivate | SoundPickUpWeapon |
B 1 mods weaponType 0 · fireTime 0 · reloadTime 0.2 · minEnergy 5
| shapeFile | "cactus1" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0, 0.2, -0.5 } |
| mountRotation | { 0, 0, 0 } |
| weaponType | 0 |
| reloadTime | 0.2 |
| fireTime | 0 |
| minEnergy | 5 |
| maxEnergy | 6 |
| projectileType | Undefined |
| accuFire | false |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 1.0, 0.7, 0.5 } |
| sfxFire | SoundFlyerActive |
| sfxActivate | SoundPickUpWeapon |