ItemImageData PhaserImage community-made
Not part of the retail game. No Dynamix version of this name exists.
10mods
4variants
50%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 10 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A5 mods | B3 mods | C1 mods | D1 mods | spread |
|---|---|---|---|---|---|
| fireTime | 1.0 | 1.0 | 0 | 1.0 | 2 vals |
| reloadTime | 10.0 | 10.0 | 0 | 5.0 | 3 vals |
| minEnergy | 25 | 140 | 1 | 25 | 3 vals |
| maxEnergy | 25 | 450 | 0.1 | 25 | 3 vals |
| projectileType | PhaserBullet | PhaserBullet | Phaser | PhaserBullet | 2 vals |
| sfxFire | SoundFireLaser | SoundFireLaser | SoundFirePhaser | SoundFireLaser | 2 vals |
| shapeFile | "sniper" | "sniper" | "paintgun" | "sniper" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (4)
mountPoint 0, weaponType 0, accuFire true, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData Phaser | imageType |
Points at
| projectileType | LaserData PhaserBullet | 9 mods |
| projectileType | ItemData Phaser / BulletData Phaser | 1 mods |
| sfxFire | SoundData SoundFireLaser | 9 mods |
| sfxFire | SoundData SoundFirePhaser | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 10 mods |
All 4 variants
A 5 mods the most-shipped version
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| projectileType | PhaserBullet |
| accuFire | true |
| reloadTime | 10.0 |
| fireTime | 1.0 |
| minEnergy | 25 |
| maxEnergy | 25 |
| sfxFire | SoundFireLaser |
| sfxActivate | SoundPickUpWeapon |
B 3 mods minEnergy 140 · maxEnergy 450
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| projectileType | PhaserBullet |
| accuFire | true |
| reloadTime | 10.0 |
| fireTime | 1.0 |
| minEnergy | 140 |
| maxEnergy | 450 |
| sfxFire | SoundFireLaser |
| sfxActivate | SoundPickUpWeapon |
C 1 mods fireTime 0 · reloadTime 0 · minEnergy 1 · maxEnergy 0.1
| shapeFile | "paintgun" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| projectileType | Phaser |
| accuFire | true |
| reloadTime | 0 |
| fireTime | 0 |
| minEnergy | 1 |
| maxEnergy | 0.1 |
| sfxFire | SoundFirePhaser |
| sfxActivate | SoundPickUpWeapon |
Shipped by: Hunter
D 1 mods reloadTime 5.0
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| projectileType | PhaserBullet |
| accuFire | true |
| reloadTime | 5.0 |
| fireTime | 1.0 |
| minEnergy | 25 |
| maxEnergy | 25 |
| sfxFire | SoundFireLaser |
| sfxActivate | SoundPickUpWeapon |
Shipped by: Platinum