⌂Starsiege: Tribes Community Archive

ItemImageData Pull community-made

Not part of the retail game. No Dynamix version of this name exists.

15mods
5variants
47%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDE

5 variants across 15 mods; the most-shipped one is in 47% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA7 modsB3 modsC3 modsD1 modsE1 modsspread
reloadTime0.20.210.212 vals
minEnergy333032 vals
maxEnergy1033033 vals
lightColor{ 0.25, 0.25, 0.85 }{ 0.25, 0.25, 0.85 }{ 0.25, 1, 0.25 }{ 0.25, 0.25, 0.85 }{ 0.25, 1, 0.25 }2 vals
mountRotation——{ 0, -3.14, 0 }——1 vals
shapeFile"shotgun""shotgun""repairgun""shotgun""repairgun"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

Same in all 5 variants (8)

mountPoint 0, weaponType 2, projectileType tractorCharge, lightType 3, lightRadius 2, lightTime 1, sfxActivate SoundPickUpWeapon, sfxFire SoundSensorPower

Neighbourhood

Used by

ItemData StrykerChainimageType
ItemData GrapimageType

Points at

projectileTypeLightningData tractorCharge15 mods
sfxActivateSoundData SoundPickUpWeapon15 mods
sfxFireSoundData SoundSensorPower15 mods

All 5 variants

A 7 mods the most-shipped version
shapeFile"shotgun"
mountPoint0
weaponType2
projectileTypetractorCharge
minEnergy3
maxEnergy10
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundSensorPower
B 3 mods maxEnergy 3
shapeFile"shotgun"
mountPoint0
weaponType2
projectileTypetractorCharge
minEnergy3
maxEnergy3
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundSensorPower
C 3 mods reloadTime 1 · maxEnergy 3 · lightColor { 0.25, 1, 0.25 } · mountRotation { 0, -3.14, 0 }
mountRotation{ 0, -3.14, 0 }
shapeFile"repairgun"
mountPoint0
weaponType2
projectileTypetractorCharge
minEnergy3
maxEnergy3
reloadTime1
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxActivateSoundPickUpWeapon
sfxFireSoundSensorPower
D 1 mods minEnergy 0 · maxEnergy 0
shapeFile"shotgun"
mountPoint0
weaponType2
projectileTypetractorCharge
minEnergy0
maxEnergy0
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundSensorPower
Shipped by: ModX Open Source
E 1 mods reloadTime 1 · maxEnergy 3 · lightColor { 0.25, 1, 0.25 } · shapeFile "repairgun"
shapeFile"repairgun"
mountPoint0
weaponType2
projectileTypetractorCharge
minEnergy3
maxEnergy3
reloadTime1
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxActivateSoundPickUpWeapon
sfxFireSoundSensorPower
Shipped by: NIHILITY_1.3.1