⌂Starsiege: Tribes Community Archive

LightningData tractorCharge community-made

Not part of the retail game. No Dynamix version of this name exists.

27mods
6variants
41%agreement
ABCDEF

6 variants across 27 mods; the most-shipped one is in 41% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA11 modsB6 modsC6 modsD2 modsE1 modsspread
damagePerSec00000.02 vals
damageType—$ElectricityDamageType———1 vals
boltLength75.0200.0200.0200.0150.03 vals
coneAngle15.015.015.050.035.03 vals
beamWidth0.250.250.250.250.0852 vals
bitmapName"lightningNewSub.bmp""lightningNew.bmp""lightningNewSub.bmp""lightningNew.bmp""lightningNew.bmp"2 vals
energyDrainPerSec00000.02 vals
lightColor{ 1.00, 0.25, 0.25 }{ 1.00, 0.25, 0.25 }{ 1.00, 0.25, 0.25 }{ 0.25, 0.25, 0.85 }{ 0.25, 0.25, 0.85 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.

3 more properties that differ

lightRange, numSegments, soundId

Same in all 6 variants (4)

segmentDivisions 0, updateTime 120, skipPercent 0.5, displaceBias 0.15

Neighbourhood

Used by

ItemImageData TractorBeamImageprojectileType
ItemImageData PullprojectileType
ItemImageData RunimageprojectileType
ItemImageData GrapplerImageprojectileType

All 6 variants

A 11 mods the most-shipped version
bitmapName"lightningNewSub.bmp"
boltLength75.0
coneAngle15.0
damagePerSec0
energyDrainPerSec0
segmentDivisions0
numSegments5
beamWidth0.25
updateTime120
skipPercent0.5
displaceBias0.15
lightRange2.0
lightColor{ 1.00, 0.25, 0.25 }
B 6 mods damageType $ElectricityDamageType · bitmapName "lightningNew.bmp" · boltLength 200.0 · soundId SoundELFFire
bitmapName"lightningNew.bmp"
damageType$ElectricityDamageType
boltLength200.0
coneAngle15.0
damagePerSec0
energyDrainPerSec0
segmentDivisions0
numSegments5
beamWidth0.25
updateTime120
skipPercent0.5
displaceBias0.15
lightRange2.0
lightColor{ 1.00, 0.25, 0.25 }
soundIdSoundELFFire
C 6 mods boltLength 200.0
bitmapName"lightningNewSub.bmp"
boltLength200.0
coneAngle15.0
damagePerSec0
energyDrainPerSec0
segmentDivisions0
numSegments5
beamWidth0.25
updateTime120
skipPercent0.5
displaceBias0.15
lightRange2.0
lightColor{ 1.00, 0.25, 0.25 }
D 2 mods bitmapName "lightningNew.bmp" · boltLength 200.0 · coneAngle 50.0 · lightColor { 0.25, 0.25, 0.85 }
bitmapName"lightningNew.bmp"
boltLength200.0
coneAngle50.0
damagePerSec0
energyDrainPerSec0
segmentDivisions0
numSegments1
beamWidth0.25
updateTime120
skipPercent0.5
displaceBias0.15
lightRange2.0
lightColor{ 0.25, 0.25, 0.85 }
soundIdSoundELFFire
E 1 mods damagePerSec 0.0 · beamWidth 0.085 · bitmapName "lightningNew.bmp" · boltLength 150.0
bitmapName"lightningNew.bmp"
boltLength150.0
coneAngle35.0
damagePerSec0.0
energyDrainPerSec0.0
segmentDivisions0
numSegments1
beamWidth0.085
updateTime120
skipPercent0.5
displaceBias0.15
lightRange3.0
lightColor{ 0.25, 0.25, 0.85 }
Shipped by: ModX Open Source
F 1 mods boltLength 200.0 · lightColor { 0.25, 0.25, 0.85 } · numSegments 1 · soundId SoundELFFire
bitmapName"lightningNewSub.bmp"
boltLength200.0
coneAngle15.0
damagePerSec0
energyDrainPerSec0
segmentDivisions0
numSegments1
beamWidth0.25
updateTime120
skipPercent0.5
displaceBias0.15
lightRange2.0
lightColor{ 0.25, 0.25, 0.85 }
soundIdSoundELFFire
Shipped by: Annihilation1.50