⌂Starsiege: Tribes Community Archive

ItemImageData Railgun2Image community-made

Not part of the retail game. No Dynamix version of this name exists.

25mods
12variants
24%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFGH+4

12 variants across 25 mods; the most-shipped one is in 24% of them — no consensus at all — nearly every mod made its own.

What the variants disagree about

propertyA6 modsB4 modsC3 modsD2 modsE2 modsspread
fireTime———0.10.26 vals
reloadTime———0.050.65 vals
maxEnergy———10—2 vals
projectileType—RailRound—RailRound2RifleBullet4 vals
ammoType————Shells2 vals
accuFire—truetruetruetrue1 vals
lightRadius———6—2 vals
sfxFire———SoundMissileTurretFire—3 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 12 variants, not just the 5 shown.

6 more properties that differ

lightTime, lightType, mountOffset, mountRotation, lightColor, shapeFile

Same in all 12 variants (2)

mountPoint 0, weaponType 0

Neighbourhood

Used by

ItemData Railgun2imageType

Points at

projectileTypeBulletData RifleBullet / RocketData RifleBullet7 mods
projectileTypeRocketData RailRound / BulletData RailRound5 mods
projectileTypeBulletData RailRound2 / RocketData RailRound23 mods
projectileTypeLaserData EMPIRIALMaserHbeam2 mods
sfxFireSoundData SoundMissileTurretFire3 mods
sfxFireSoundData SoundFirePistol2 mods
sfxFirebigExplosion0 — never declared in this corpus1 mods
sfxActivateSoundData SoundPickUpWeapon3 mods

All 12 variants

A 6 mods the most-shipped version
shapeFile"shotgun"
mountPoint0
mountOffset{ 0, -0.2, 0 }
mountRotation{ 0.005, 0, 0 }
weaponType0
B 4 mods projectileType RailRound · accuFire true
shapeFile"shotgun"
mountPoint0
mountOffset{ 0, -0.2, 0 }
mountRotation{ 0.005, 0, 0 }
weaponType0
projectileTypeRailRound
accuFiretrue
C 3 mods accuFire true · mountOffset { -0.02, -0.04, 0.01 } · mountRotation { 0, 1.57, 0 }
shapeFile"shotgun"
mountPoint0
mountOffset{ -0.02, -0.04, 0.01 }
mountRotation{ 0, 1.57, 0 }
weaponType0
accuFiretrue
D 2 mods fireTime 0.1 · reloadTime 0.05 · maxEnergy 10 · projectileType RailRound2
shapeFile"shotgun"
mountPoint0
mountOffset{ 0, -0.2, 0 }
mountRotation{ 0.005, 0, 0 }
weaponType0
projectileTypeRailRound2
accuFiretrue
reloadTime0.05
fireTime0.1
maxEnergy10
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundMissileTurretFire
E 2 mods fireTime 0.2 · reloadTime 0.6 · projectileType RifleBullet · ammoType Shells
shapeFile"sniper"
mountPoint0
mountOffset{ 0, 0, -0.15 }
weaponType0
ammoTypeShells
projectileTypeRifleBullet
accuFiretrue
reloadTime0.6
fireTime0.2
F 2 mods fireTime 0.0 · reloadTime 0.7 · projectileType RifleBullet · ammoType Shells
shapeFile"sniper"
mountPoint0
mountOffset{ 0, 0, -0.15 }
weaponType0
ammoTypeShells
projectileTypeRifleBullet
accuFiretrue
reloadTime0.7
fireTime0.0
G 2 mods fireTime 0.45 · reloadTime 0.25 · minEnergy 50 · maxEnergy 60
shapeFile"chaingun"
mountPoint0
mountOffset{ 0, 0, 0 }
mountRotation{ 0, 0, 0}
weaponType0
ammoTypeShells
projectileTypeEMPIRIALMaserHbeam
accuFiretrue
minEnergy50
maxEnergy60
reloadTime0.25
fireTime0.45
lightType3
lightRadius2
lightTime1
lightColor{ 0.6, 0, 0 }
sfxActivateSoundPickUpWeapon
sfxFireSoundFirePistol
H 2 mods fireTime 0.5 · reloadTime 1.0 · projectileType RifleBullet · ammoType Shells
shapeFile"sniper"
mountPoint0
mountOffset{ 0, 0, -0.15 }
weaponType0
ammoTypeShells
projectileTypeRifleBullet
accuFiretrue
reloadTime1.0
fireTime0.5
I 1 mods accuFire true · shapeFile "grenadeL"
shapeFile"grenadeL"
mountPoint0
mountOffset{ 0, -0.2, 0 }
mountRotation{ 0.005, 0, 0 }
weaponType0
accuFiretrue
Shipped by: Apteryx_V2
J 1 mods fireTime 1.0 · reloadTime 0.05 · projectileType RailRound · ammoType RailAmmo
shapeFile"plasma"
mountPoint0
mountRotation{ 3.2, 0.0, 0.0 }
mountOffset{ 0.0, 0.0 , 0.1 }
weaponType0
ammoTypeRailAmmo
projectileTypeRailRound
accuFiretrue
reloadTime0.05
fireTime1.0
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFirebigExplosion0
sfxActivateSoundPickUpWeapon
sfxSpinUpSoundSpinUp
sfxSpinDownSoundSpinDown
Shipped by: Annihilation1.50
K 1 mods fireTime 0.2 · reloadTime 0.6 · projectileType RifleBullet · ammoType Shells
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeShells
projectileTypeRifleBullet
accuFiretrue
reloadTime0.6
fireTime0.2
L 1 mods fireTime 0.1 · reloadTime 0.05 · maxEnergy 10 · projectileType RailRound2
shapeFile"shotgun"
mountPoint0
mountOffset{ 0, -0.2, 0 }
mountRotation{ 0.005, 0, 0 }
weaponType0
projectileTypeRailRound2
accuFiretrue
reloadTime0.05
fireTime0.1
maxEnergy10
lightType3
lightRadius6
lightTime2
lightColor{ 0.25, 1.0, 0.25 }
sfxFireSoundMissileTurretFire