⌂Starsiege: Tribes Community Archive

ItemImageData RapierImage community-made

Not part of the retail game. No Dynamix version of this name exists.

10mods
2variants
90%agreement
◨ 3D model

This community ItemImageData ships no new art — it uses the base Dynamix model sniper.DTS (247 tris). Drag to orbit.

AB

2 variants across 10 mods; the most-shipped one is in 90% of them — almost everyone ships the same version.

What the variants disagree about

propertyA9 modsB1 modsspread
fireTimeGetDelay(Rapier)02 vals
reloadTime00.42 vals
sfxFireSoundSwing3SoundThrowItem2 vals
mountRotation—{ 0, -1.57, 0 }1 vals
sfxActivateAxeSlash2SoundPickUpWeapon2 vals
shapeFile"katana""sniper"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (5)

mountPoint 0, weaponType 0, minEnergy 0, maxEnergy 0, accuFire true

Neighbourhood

Used by

ItemData RapierimageType

Points at

sfxFireSoundData SoundSwing39 mods
sfxFireSoundData SoundThrowItem1 mods
sfxActivateSoundData AxeSlash29 mods
sfxActivateSoundData SoundPickUpWeapon1 mods

All 2 variants

A 9 mods the most-shipped version
shapeFile"katana"
mountPoint0
weaponType0
reloadTime0
fireTimeGetDelay(Rapier)
minEnergy0
maxEnergy0
accuFiretrue
sfxFireSoundSwing3
sfxActivateAxeSlash2
B 1 mods fireTime 0 · reloadTime 0.4 · sfxFire SoundThrowItem · mountRotation { 0, -1.57, 0 }
shapeFile"sniper"
mountPoint0
mountRotation{ 0, -1.57, 0 }
weaponType0
reloadTime0.4
fireTime0
minEnergy0
maxEnergy0
accuFiretrue
sfxFireSoundThrowItem
sfxActivateSoundPickUpWeapon
Shipped by: DUNEServerSource