⌂Starsiege: Tribes Community Archive

ItemImageData RaptorRifleImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
fireTime0.050.012 vals
minEnergy0.050.012 vals
maxEnergy0.050.012 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (8)

shapeFile "paintgun", mountPoint 0, weaponType 0, projectileType RaptorProj, accuFire true, reloadTime 0.0, sfxFire SoundFireRaptor, sfxActivate SoundPickupWeapon

Neighbourhood

Used by

ItemData RaptorRifleimageType

Points at

projectileTypeLaserData RaptorProj / RocketData RaptorProj2 mods
sfxFireSoundData SoundFireRaptor2 mods
sfxActivateSoundData SoundPickupWeapon2 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"paintgun"
mountPoint0
weaponType0
projectileTypeRaptorProj
accuFiretrue
reloadTime0.0
fireTime0.05
minEnergy0.05
maxEnergy0.05
sfxFireSoundFireRaptor
sfxActivateSoundPickupWeapon
Shipped by: Hunter
B 1 mods fireTime 0.01 · minEnergy 0.01 · maxEnergy 0.01
shapeFile"paintgun"
mountPoint0
weaponType0
projectileTypeRaptorProj
accuFiretrue
reloadTime0.0
fireTime0.01
minEnergy0.01
maxEnergy0.01
sfxFireSoundFireRaptor
sfxActivateSoundPickupWeapon