LaserData RaptorProj community-made
Not part of the retail game. No Dynamix version of this name exists.
4mods
3variants
50%agreement
3 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | C1 mods | spread |
|---|---|---|---|---|
| baseDamageType | $RlaserDamageType | $RlaserDamageType | $RaptorDamageType | 2 vals |
| hitName | "paint.dts" | "exp_raptor.dts" | "paint.dts" | 2 vals |
| laserBitmapName | "paintpulse.bmp" | "raptorpulse.bmp" | "paintpulse.bmp" | 2 vals |
| lightColor | — | — | { 0.0, 1.0, 0.0 } | 1 vals |
| lightRange | — | — | 1.0 | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (4)
damageConversion 10.0, beamTime 0.35, detachFromShooter false, hitSoundId ExplosionRaptor
Neighbourhood
Used by
| ItemImageData LaserRifleImage | projectileType |
| ItemImageData RaptorRifleImage | projectileType |
| ItemImageData RaptorImage | projectileType |
| ItemImageData RaptorVXImage | projectileType |
All 3 variants
A 2 mods the most-shipped version
| laserBitmapName | "paintpulse.bmp" |
|---|---|
| hitName | "paint.dts" |
| damageConversion | 10.0 |
| baseDamageType | $RlaserDamageType |
| beamTime | 0.35 |
| detachFromShooter | false |
| hitSoundId | ExplosionRaptor |
B 1 mods hitName "exp_raptor.dts" · laserBitmapName "raptorpulse.bmp"
| laserBitmapName | "raptorpulse.bmp" |
|---|---|
| hitName | "exp_raptor.dts" |
| damageConversion | 10.0 |
| baseDamageType | $RlaserDamageType |
| beamTime | 0.35 |
| detachFromShooter | false |
| hitSoundId | ExplosionRaptor |
Shipped by: Ultra_Renegades_TC
C 1 mods baseDamageType $RaptorDamageType · lightColor { 0.0, 1.0, 0.0 } · lightRange 1.0
| laserBitmapName | "paintpulse.bmp" |
|---|---|
| hitName | "paint.dts" |
| damageConversion | 10.0 |
| baseDamageType | $RaptorDamageType |
| beamTime | 0.35 |
| lightRange | 1.0 |
| lightColor | { 0.0, 1.0, 0.0 } |
| detachFromShooter | false |
| hitSoundId | ExplosionRaptor |
Shipped by: Ultra_Renegades_RX