ItemImageData RocketgunImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.
What the variants disagree about
| property | A4 mods | B1 mods | spread |
|---|---|---|---|
| weaponType | 0 | 1 | 2 vals |
| fireTime | 0.1 | 0.07 | 2 vals |
| reloadTime | 0.5 | 0.9 | 2 vals |
| spinUpTime | — | 0.4 | 1 vals |
| projectileType | — | RocketgunRocket | 1 vals |
| ammoType | RocketAmmo | — | 1 vals |
| ammotype | — | RocketgunAmmo | 1 vals |
| lightRadius | 3 | 5 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
8 more properties that differ
sfxFire, DownTime, lightTime, aimDeflection, lightColor, mountRotation, sfxReload, shapeFile
Same in all 2 variants (4)
mountPoint 0, accuFire true, lightType 3, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData NeedleLauncher | imageType |
| ItemData Rocketgun | imageType |
Points at
| sfxFire | SoundData SoundDryFire | 4 mods |
| sfxFire | SoundData SoundFireChaingun | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 4 mods |
| sfxActivate | SoundData SoundPickupWeapon | 1 mods |
| projectileType | RocketData RocketgunRocket | 1 mods |
All 2 variants
A 4 mods the most-shipped version
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0,-1.57, 0 } |
| weaponType | 0 |
| ammoType | RocketAmmo |
| accuFire | true |
| reloadTime | 0.5 |
| fireTime | 0.1 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1.0 } |
| sfxFire | SoundDryFire |
| sfxActivate | SoundPickUpWeapon |
| sfxReload | SoundMortarReload |
B 1 mods weaponType 1 · fireTime 0.07 · reloadTime 0.9 · spinUpTime 0.4
| shapeFile | "chaingun" |
|---|---|
| mountPoint | 0 |
| weaponType | 1 |
| projectileType | RocketgunRocket |
| ammotype | RocketgunAmmo |
| aimDeflection | 0.03 |
| accuFire | True |
| reloadTime | 0.9 |
| fireTime | 0.07 |
| spinUpTime | 0.4 |
| DownTime | 1 |
| lightType | 3 |
| lightRadius | 5 |
| lightTime | 0.25 |
| lightColor | { 0, 0, 1} |
| sfxFire | SoundFireChaingun |
| sfxActivate | SoundPickupWeapon |